I just thought I'd post a snippet of one beta tester's comments on the new, improved combat AI in EVO 1.0.2b2:
(1) New combat AI. Holy Guacamole does it make things difficult.
It is going to make breaking through blockades incredibly tough (...)
No more Monty Python, and fighters now scare the crap out of you!!
I cannot tell you how much I love it!
(...)
Now people will actually have to be very skilled to perform the
age-old 'Monty-Python' maneuver. I tried it several time on an
Igazra (?sp) while I was flying in a Crescent Warship, and of
about 15 attempts, it actually worked once. It makes fighters
deadly (5 Krait actually took me down in the said Crescent Warship,
but at a cost of 3 Krait; of course, my later attempts were more
successful, but never again will a player sneer at a group of
incoming fighters).
mcb
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Matt Burch | "If it's not on fire, it's a software problem."
mburch@ukans.edu | [http://www.ambrosiasw.com/~mburch/
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