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Originally posted by David Arthur:
I'm looking at mďsn ID 146, called "Assasination." In it, the player is told that "a member of the Confederation Senate will be travelling in a passenger ship through this region in a few hours" and that "it would be most unfortunate...if he were to meet with an... accident." Not only is there no reason given for this assasination, but there isn't even the slightest suggestion that there is any further reason that is not being revealed to the player. I have a hard time seeing how it promotes freedom to murder the people's representatives.
Well, the Confeds assasinate innocent people as well. I seem to remember that there is a confed mission where you are assigned to destroy a traitor captain's frigate. Now the captain's a bad guy but what about the crew. Is it justifyable to kill people who have been imprisoned or lied to, just to get a renegade captain?
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Originally posted by David Arthur:
The tractor beam can be convenient; I find the cloaking device's effect on shields to make it of little use except on ships with high armour.
Tractor Beam = Alien Ownage
Cloaking Device is good with high armour and sheild high recharge ships. Also it is good when you sneak up to and land on a heavily guarded planet.
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Originally posted by David Arthur:
I don't find that either government has ships that match my style of play. I prefer a Corvette-level ship. Mind you, the Confederate Osprey in Battle for Sol is pretty nice to fly.
Well then. The Rebels suit your taste more. They have a high shield recharge rate and high manueverability...
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Originally posted by David Arthur:
**I suppose it's all a matter of opinion. The Rebel ships look too violent for my taste.
**
The Rebel ships are sleek and deadly. The corvette is a knock-off of the one in Star Wars.