Ambrosia Garden Archive
    • Quote

      Originally posted by macmaxbh:
      **What I meant in #4 was make more levels for that side, there are only 2, and then I have to go though the "Retreating" section.
      **

      Quote

      Originally posted by macmaxbh:
      **4. Change the FG sprites on level 2 (retreating) so you can go into the cart and it will start to move
      **

      Um.... πŸ™‚
      Did you really mean that?

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      Which is worse, ignorance or apathy?
      Who knows?
      Who cares?
      Visit the (url="http://"http://homepage.mac.com/mdwgmalc/")Malcolm's World Homepage!(/url)

    • I just read my last post and I didn't understand it! :frown: Anyway, I've been offline since Saturday but many bugs have been reported:

      (FIX): Level (/Area) 1 - No invisible platform any more. πŸ™‚ Old bug.
      (FIX/UPDATE): All Quest Levels - Chang(ing) all Sprites (Until I have time to create a new Sprites file containg all my Sprites and send it off to Cybergran so I know why they're not showing up! :mad: ) to regular ones so testes can play Council (and soon Rebel!) quests.
      (FIX): Area 2 - Blue guy conversation ID.
      (FIX): Area 3 - Mine cart easier to use. Yes, Ice, finally. πŸ˜„
      (FIX): Area 4 - Transporter deleted.
      (FIX): Area 5 - Conversations both given new IDs. :mad: I hate that bug! My own stupidity is the cause for over around 90% of the bug in My World!

      Well, that's it. I'm going to upload version 1.11 as soon as I can. πŸ™‚

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      Which is worse, ignorance or apathy?
      Who knows?
      Who cares?
      Visit the (url="http://"http://homepage.mac.com/mdwgmalc/")Malcolm's World Homepage!(/url)

    • Whoops. Double post. Sorry! :frown: :redface:

      (This message has been edited by MDWGMalc (edited 02-02-2002).)

    • Well, Malcolm's World 0.11 b has been released:

      (url="http://"http://homepage.mac.com/mdwgmalc/.Pulic/malcolmworld.sit")http://homepage.mac....alcolmworld.sit(/url)

      (Beta Testers ONLY. It needs a password. πŸ™‚

      Beta Testers Note: I should have included this in the notification e-mail, but it requires a new game be started, due to Sprite reconfigureation, etc.

      ------------------
      Which is worse, ignorance or apathy?
      Who knows?
      Who cares?
      Visit the (url="http://"http://homepage.mac.com/mdwgmalc/")Malcolm's World Homepage!(/url)

    • (FIXES): About twenty fixes in the first few levels. (I recruited a new tester not s long ago, and she's been very good. :))
      (UPDATE): Website updated, I've made some nice logos, added a counter, rearranged the text, added screenshots... and a bit more...

      That's about it. This message could heve been much longer, if I had included all the bug fixes and all the website updates!!

      ------------------
      Which is worse, ignorance or apathy?
      Who knows?
      Who cares?
      Visit the (url="http://"http://homepage.mac.com/mdwgmalc/")Malcolm's World Homepage!(/url)

    • (NEW) - Added password-encryption for the Beta Status page. Thanks. PCheese! πŸ™‚

      ------------------
      Which is worse, ignorance or apathy?
      Who knows?
      Who cares?
      Visit the (url="http://"http://homepage.mac.com/mdwgmalc/")Malcolm's World Homepage!(/url)

    • Quote

      Originally posted by MDWGMalc:
      **(NEW) - Added password-encryption for the Beta Status page. Thanks. PCheese!:)

      **

      No problem.

      However, there's a problem on your site: The screenshots link goes to Ambrosia SW, not a screenshots page.

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      Visit The Search for Lezaref Website at (url="http://"http://www.geocities.com/mulletsailors") my old website(/url) or see (url="http://"http://homepage.mac.com/pcheese")my new website(/url)
      (url="http://"http://www.geocities.com/rcwooley")Microsoft CeMeNT(/url)
      -----------
      BNET: PCheese IRC: PCheese AIM: PCheese87 email: pcheese@mac.com

    • Could a mod delete this post please?

      (This message has been edited by Proxima Presly (edited 02-11-2002).)

    • Quote

      Originally posted by PCheese:
      **The screenshots link goes to Ambrosia SW, not a screenshots page.
      **

      Oh no! I knew something would muck up with the links!! Oh well, I can easily fix it... I guess... :mad: :mad:

      ------------------
      Which is worse, ignorance or apathy?
      Who knows?
      Who cares?
      Visit the (url="http://"http://homepage.mac.com/mdwgmalc/")Malcolm's World Homepage!(/url)

    • (FIX) - Not even my beta testers will know what I'm talking about but I've fixed some junk involving crunc tiles in level 3
      (FIX) - Buttons etc.
      (FIX) - Traps problem. πŸ™‚
      (ANN) - Beta testers, due to the fact that I just fixed a fatal error, version 1.12 has been released; containing quite a few ( :D) bug fixes but (infortunately) no new levels. Nobody's reached Forest Fire yet, anyway, so who cares? (url="http://"http://homepage.mac.com/mdwgmalc/.Public/malcolmsworld.sit")Download it here.(/url)

      ------------------
      Which is worse, ignorance or apathy?
      Who knows?
      Who cares?
      Visit the (url="http://"http://homepage.mac.com/mdwgmalc/")Malcolm's World Homepage!(/url)

    • WHY DO I ONLY HAVE 2 ACTIVE TESTERS!?!?!

      Just thought I'd ask... πŸ˜›

      ------------------
      Which is worse, ignorance or apathy?
      Who knows?
      Who cares?
      Visit the (url="http://"http://homepage.mac.com/mdwgmalc/")Malcolm's World Homepage!(/url)

    • (UPDATE) - Website images improved/added/recreated.
      (FIX) - Ok, PCheese, i've finally got around to fixing the screenshots link!

      (IMPORTANT Beta Comment) - At the (url="http://"http://homepage.mac.com/mdwgmalc/")Malcolm's World Homepage(/url), to view the current Beta Status, click the bottom link at the 'More Pages/Links' section. The latest version of Malcolm's World will also be available for download there, as well. When I can be bothered, I'll upload the (improved) page with the download link, etc. Also, when you click the link (image) If you're using Netscape you'll be prompted to enter the password (It's the same one used to unstuff Malcolm's World) but I tried viewing my site in Explorer (v. 5.1) and I wasn't shown any text asking or the password; just a box for the password to be entered in. I dunno why tis happens, and if anyone could tell me I would very much appreciate it! πŸ™‚

      ------------------
      Which is worse, ignorance or apathy?
      Who knows?
      Who cares?
      Visit the (url="http://"http://homepage.mac.com/mdwgmalc/")Malcolm's World Homepage!(/url)

    • Quote

      Originally posted by MDWGMalc:
      **WHY DO I ONLY HAVE 2 ACTIVE TESTERS!?!?!

      Just thought I'd ask... πŸ˜›

      **

      Wow TWO active testers! Aren't you lucky!

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      Insanity is heriditary,
      You get it from your
      children πŸ˜„
      Visit (url="http://"http://www.enfield-uk.co.uk")Cybergran's Homepage(/url)

    • Quote

      Originally posted by CyberGran:
      **Wow TWO active testers! Aren't you lucky!

      **

      That is lucky. Even though I have a single beta tester, she's I LizWiz, which is the same as having 100 Beta Testers πŸ˜›

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      (url="http://"http://www.darkstorm.knkonline.net")Darkstorm Productions: Home of Ferazel's Wand: Orthographic Universe, MacBrickout: Pandemonium, and StarCraft-Battlefield: Sol(/url). (Coming soon) | (url="http://"http://www.PetitionOnline.com/staredit/petition.html")Help Bring StarEdit, StarCraft's editor, to Mac OS X!(/url)
      "The box said Windows 95 or better, so I bought a mac."

      (This message has been edited by cat99 (edited 02-12-2002).)

    • OK, I have not had enough time to record my stuff, but this is my best effort...

      - - - - - - - - - -

      (FIX) - Crunch tiles.
      (FIX) - Conversations.
      (FIX) - Lack of sprite activation from conversation.
      (FIX) - Mine cart's now possible to easily and successfully use. πŸ™‚

      (ADD) - Xichrons to almost all levels.
      (ADD) - Secret spots to all levels.
      (ADD) - Better way of storing missions, stolen from Nova. πŸ™‚
      (ADD) - Mission #s 2, 3a, 3b, 4, 5a and 5b to the Council story line.
      (ADD) - New level, Habnabit Delight : Habnabit heaven, gone wrong.
      (ADD) - New sand level, Beached (The name will probably change, 'cause it's not exactly... fitting... for a level in the middle of the desert and with no water in it...)

      (FUTURE PLAN) - Create Ice Level, Frostbite. Yes I know that was my 'future plan' a looong time ago. πŸ˜›
      (FUTURE PLAN) - Create Council/Rebel link, on mission 4. (I know you won't have a clue what I mean, but I'm just posting my progress!)
      (FUTURE PLAN) - Create Fire Level, NO NAME ; Does ANYONE have any suggestions? I suck at that sorta stuff. πŸ™‚ :mad:

      (USEFUL INFO) - I decided to show the missions, in case anyone's interested, particularly beta testers.

      Here's how they're sorted:

      <Mission Name>:<Person or Government it's associated with> <Mission number of that string>; Area (level) it can be found in>.

      Council:

      Find Rez. Necklace:Council 1; Area 2.
      Destroy Rebel Camp:Council 2; Area 1.
      Kill Traitor:Council 3a; Area 2. (Rebel link)
      Report Killed Traitor:Council 3b; Area 1.
      Good Samaritan:Council 4a; Area 13.
      Destroy Hired Manditraki:Council 4b; Area 13.

      Rebellion:

      Rescue Spy:Rebel 1; Area 2

      NOTE: That that mission isn't started yet, but it won't take too long and I'll only release 1.15ß3 when that's done. πŸ™‚

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      (url="http://"http://homepage.mac.com/mdwgmalc/")Malcolm's World(/url): an upcoming World for Ferazel's Wand.

      (This message has been edited by MDWGMalc (edited 05-19-2002).)

    • (UPDATED) - (url="http://"http://homepage.mac.com/mdwgmalc/")Website(/url) completely redesigned and updated! At last!

      (CHANGED) - Touched-up the level Beached.

      (FUTURE PLAN) - Later on today I'm hopefully going to release version 1.15ß3.

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      (url="http://"http://homepage.mac.com/mdwgmalc/")Malcolm's World(/url): an upcoming World for Ferazel's Wand.

    • (SITE UPDATE) - Link fixed.
      (SITE UPDATE) - Images made less big, so loading time is shorter.
      (SITE UPDATE) - Dates fixed.
      (SITE UPDATE) - Nova theme added.
      (SITE UPDATE) - 'Site News' box text fixed. (It used to overlap with the edge).

      (COMMENT) - Does anybody suggestions for site improvements?

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      (url="http://"http://homepage.mac.com/mdwgmalc/")Malcolm's World(/url): an upcoming World for Ferazel's Wand.

    • (SITE UPDATE) - Minor improvements, like typos
      (SITE UPDATE) - Major improvements to (url="http://"http://homepage.mac.com.mdwgmalc/screenshots/")Screenshots Page.(/url)

      (FIXED) - Various bugs in conversations. (Typos mainly).

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      (url="http://"http://homepage.mac.com/mdwgmalc/")Malcolm's World(/url): an upcoming World for Ferazel's Wand.

    • (NEW) - Begun work on level #17: Strike one... , which is the player's arena for the Council misison #5b.

      (UPDATE) - 'Beautifyed' level #13: Habnabit Delight.

      (COMMENT) - ßeta version 1.15 will be out before next weekend, even if I'm half-way through something at 23:59 on Friday, I'll upload it to my site and notify all testers. πŸ™‚

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      (url="http://"http://homepage.mac.com/mdwgmalc/")Malcolm's World(/url): an upcoming World for Ferazel's Wand.

    • (FIX) - Bug concerning teleporters and buttons and barriers... (Don't ask!)

      (UPDATE) - Level #17 Finished. (Ish).
      (UPDATE) - Council Mission #5c ( Strike One Completed:Council 5c; Area 17) Completed.
      (UPDATE) - Level #4 'beautifyed'.
      (UPDATE) - Level #3 'beautifyed', and a teleporter added to allow the player to replay it and be able to skip the minecart. πŸ˜„
      (UPDATE) - Rebel Mission #1 (Rebel Introduction:Rebel 1; Area 3) Completed.

      (STATUS) - ßeta version 1.15ß3 soon to be realeased! My To Do list is getting shorter! πŸ™‚
      (STATUS) - I'm sleepy. πŸ˜‰

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      (url="http://"http://homepage.mac.com/mdwgmalc/")Malcolm's World(/url): an upcoming World for Ferazel's Wand.