Quote
Originally posted by Ferazel_999:
**Do you want give out info about MASCOT? Your'e thinking what I am thinking.
Her's some stuff I know:
I just fond out that to get gray goblins or monsters, type 6 in info (2).
And if you want a rock throwing goblin to throw exploding rocks type 1 in info (0).
If you want a spike ball going in a pendulum, jot down this:
12
120
0
350
(Sprite box)
If you want a platform to dissapear and reapear, type:
52
30
90
30
For dissapearing and reappearing when stepped on platforms type:
51
0
0
1
Info (3) calculates the dissapearence and reappearence in sound ticks.
For a rotating cannon that moves squarely in four directions, type:
103
8
1
0
If you have some information on MASCOT you want to report, answer here!(Don't worry. It's not locked.)
-Ferazel999999 or Ferazel_999
**
May I sugest that if your going to make an online guide such as that, show how to change and edit the sprite info for differnt effect and show how to create sprite info from scratch. Here's an example, it's not complete nor totally acurate but its usable none the less.
Maces and Platforms
Info (0)
Info (0) of maces and platforms determines what kind of movement the mace will do. (vertical, horizontal, swing)
For a vertical mace/platform, put 1 in the info (0)
For a horizontal mace/platform, put 2 in info (0)
For spinning mace/platform, put 100 in the info (0)
For a swinging side to side mace/platform, put 11 in info (0)
For swinging regular mace (only mace) put 12 in info (0)
For a platform (only platform) that moves up when stepped on, put 7 in info (0)
Info (1)
Info (1) determines the distance that the object goes, 90 in info (1) is about 2-3 inches, be aware that vertical maces will go downward from where they are placed and horizontal ones will go left from where they are placed
Info (2)
This controls the speed of maces and platforms, its usually at about 1000, experiment till you get what you like
Info (3)
I really have no idea what this does, in certain cases it does something but Im not exactly a total expert on this so I have no idea what.
Here is a group of example stats for platforms and maces, experiment using the information above.
Spinning with small range (Maces at beginning of Xichras palace)
(0) 100
(1) 1500
(2) 180
(3) 0
Platform, moves up when stepped on
7
112
1024
112 < I don't know what this number does.
Platform or mace that moves up and down with reasonable speed and distance.
(0) 1
(1) 200
(2) 2000
(3) 0
Platform or mace, swing side to side on a chain.
(0) 11
(1) 190
(2) 0
(3) 330
mace that moves up and down with slow speed
(0) 1
(1) 90
(2) 750
(3) 0
Disappearing and Appearing Tile
(0) 52
(1) 30
(2) 90
(3) 22
Mace, Swinging Fast (side to side)
(0) 12
(1) 200
(2) 0
(3) 0
Side to Side Mace med-Slow
(0) 2
(1) 400
(2) 1500
(3) 0
Platform, disappears when stepped on
(0) 51
(1) 0
(2) 0
(3) 5
Platform, moves left when stepped on
6
475
900
475
Hope you like it
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