Ambrosia Garden Archive
    • MASCOT guide


      Do you want give out info about MASCOT? Your'e thinking what I am thinking.
      Her's some stuff I know:
      I just fond out that to get gray goblins or monsters, type 6 in info (2).
      And if you want a rock throwing goblin to throw exploding rocks type 1 in info (0).
      If you want a spike ball going in a pendulum, jot down this:
      12
      120
      0
      350
      (Sprite box)
      If you want a platform to dissapear and reapear, type:
      52
      30
      90
      30
      For dissapearing and reappearing when stepped on platforms type:
      51
      0
      0
      1
      Info (3) calculates the dissapearence and reappearence in sound ticks.
      For a rotating cannon that moves squarely in four directions, type:
      103
      8
      1
      0
      If you have some information on MASCOT you want to report, answer here!(Don't worry. It's not locked.)

      -Ferazel999999 or Ferazel_999

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    • Quote

      Originally posted by Ferazel_999:
      I just fond out that to get gray goblins or monsters, type 6 in info (2).

      Hrm. I already knew this. Skip.

      Quote

      Originally posted by Ferazel_999:
      And if you want a rock throwing goblin to throw exploding rocks type 1 in info (0).

      This too. Skip.

      Quote

      Originally posted by Ferazel_999:
      If you want a spike ball going in a pendulum, jot down this...

      And this. Skip.

      Quote

      Originally posted by Ferazel_999:
      ...If you want a platform to dissapear and reapear, type...

      How many times can I say 'I already know this'? Let's find out. Skip.

      Quote

      Originally posted by Ferazel_999:
      ...For dissapearing and reappearing when stepped on platforms type...

      Know it. Skip.

      Quote

      Originally posted by Ferazel_999:
      ...For a rotating cannon that moves squarely in four directions, type...

      Curse my supreme knowledge of MASCOT, I know this too! Skip.

      Quote

      Originally posted by Ferazel_999:
      (Don't worry. It's not locked.)

      We can tell on our, you don't need to tell us.

      It is quite obvious to me I know MASCOT far too well for my own good. Grr..

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      Signature currently in development.

    • Well that wasn't very nice to say, Thok!
      I'm just showing curious begginers some stuff! :mad:

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    • Quote

      Originally posted by Ferazel_999:
      **Well that wasn't very nice to say, Thok!
      I'm just showing curious begginers some stuff! :mad:
      **

      Please tell me what 'curious begginers' those would be.

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      Signature currently in development.

    • Quote

      Originally posted by Thok:
      **Please tell me what 'curious begginers' those would be.

      **

      Is it just me or do you two seem to hate each other?

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    • Quote

      Originally posted by Salrillian:
      **Is it just me or do you two seem to hate each other?

      **

      Aye. One more negative peep out of you, Thok, and I'm locking this topic and karmaslapping. Be nice, boys.

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      Some time past the 20th square, 18 and 16 shall align, and the shift shall come. (11.14)
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      (This message has been edited by spamguy (edited 11-17-2002).)

    • Quote

      Originally posted by Ferazel_999:
      **Do you want give out info about MASCOT? Your'e thinking what I am thinking.
      Her's some stuff I know:
      I just fond out that to get gray goblins or monsters, type 6 in info (2).
      And if you want a rock throwing goblin to throw exploding rocks type 1 in info (0).
      If you want a spike ball going in a pendulum, jot down this:
      12
      120
      0
      350
      (Sprite box)
      If you want a platform to dissapear and reapear, type:
      52
      30
      90
      30
      For dissapearing and reappearing when stepped on platforms type:
      51
      0
      0
      1
      Info (3) calculates the dissapearence and reappearence in sound ticks.
      For a rotating cannon that moves squarely in four directions, type:
      103
      8
      1
      0
      If you have some information on MASCOT you want to report, answer here!(Don't worry. It's not locked.)

      -Ferazel999999 or Ferazel_999

      **

      May I sugest that if your going to make an online guide such as that, show how to change and edit the sprite info for differnt effect and show how to create sprite info from scratch. Here's an example, it's not complete nor totally acurate but its usable none the less.

      Maces and Platforms

      Info (0)

      Info (0) of maces and platforms determines what kind of movement the mace will do. (vertical, horizontal, swing)

      For a vertical mace/platform, put 1 in the info (0)

      For a horizontal mace/platform, put 2 in info (0)

      For spinning mace/platform, put 100 in the info (0)

      For a swinging side to side mace/platform, put 11 in info (0)

      For swinging regular mace (only mace) put 12 in info (0)

      For a platform (only platform) that moves up when stepped on, put 7 in info (0)

      Info (1)

      Info (1) determines the distance that the object goes, 90 in info (1) is about 2-3 inches, be aware that vertical maces will go downward from where they are placed and horizontal ones will go left from where they are placed

      Info (2)
      This controls the speed of maces and platforms, its usually at about 1000, experiment till you get what you like

      Info (3)
      I really have no idea what this does, in certain cases it does something but I’m not exactly a total expert on this so I have no idea what.

      Here is a group of example stats for platforms and maces, experiment using the information above.

      Spinning with small range (Maces at beginning of Xichra’s palace)
      (0) 100
      (1) 1500
      (2) 180
      (3) 0

      Platform, moves up when stepped on
      7
      112
      1024
      112 <––––––– I don't know what this number does.

      Platform or mace that moves up and down with reasonable speed and distance.
      (0) 1
      (1) 200
      (2) 2000
      (3) 0

      Platform or mace, swing side to side on a chain.
      (0) 11
      (1) 190
      (2) 0
      (3) 330

      mace that moves up and down with slow speed
      (0) 1
      (1) 90
      (2) 750
      (3) 0

      Disappearing and Appearing Tile
      (0) 52
      (1) 30
      (2) 90
      (3) 22

      Mace, Swinging Fast (side to side)
      (0) 12
      (1) 200
      (2) 0
      (3) 0

      Side to Side Mace med-Slow
      (0) 2
      (1) 400
      (2) 1500
      (3) 0

      Platform, disappears when stepped on
      (0) 51
      (1) 0
      (2) 0
      (3) 5

      Platform, moves left when stepped on
      6
      475
      900
      475

      Hope you like it 🙂

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      Few people are capable of expressing with equanimity opinions which differ from the prejudices of their social environment. Most people are not even capable of forming such opinions.

    • Quote

      Originally posted by Thok:
      **Please tell me what 'curious begginers' those would be.

      **

      Those 'beginners' would be unregistered (Maybe not) (Maybe registered) people.

      -Ferazel999999 or Ferazel_999

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