Quote
Originally posted by Lorenoth:
**in baldur's gate1 and 2 and the expansion packs for them, there was a certain number of boxes in your inventory. Everything took up one box, and somethings could be stacked.
There was a set amount of how much your character could carry, depending on their strength..
**
Anybody here ever play Taskmaker or Tomb of the Taskmaker? They had an item system that you can carry a certain number of items, and one special scroll could increase that by 5 points (a limited number of times. Maybe the increase is only for TotT). The slots were not limited by item weight or size, just a fixed number of items. I'm not sure what number it is, tho.
Unfortunatly for me, the company who made those games went out of business years ago, so I can't get them registered. Fun games, albeit old, gridlocked, and turn(and somewhat time)-based.
Also, there's a system in which you can carry a maximum of X items, but you could only carry them all if you had enough strenth. Nothing could increase the max, but you could carry better and heavier items as your strenth went up.
And them there's a system where you can cary exactly 24 items in your pack, then one item each for various areas on your person(belt, sholder, etc.). Any item could fit in a slot or pack slot, but if you were carrying too much wieght, you would have about a 50% chance of either moving where you want to go, or being drug down by your pack and losing 1 hit point(from falling). this could be gotten around by jumping in that game, but not while you were outdoors.
And if you went in water with more then 200 weight(basically near-naked) you would sink below the water and drown(after a chance to dump items permanatly to reach the serface by dropping below 200 weight).
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(url="http://"http://www.avidgamers.com/phil")Philosophical Mouse(/url), two words that don't go together.
I'm finally out of marshmallows.
(/backspeak)(/mindless rant)