M2S Problem
I feel a bit silly asking for advice on what is such a basic process by this point, but here I am.
So I re-rendered the Demon with anti-aliasing and oversampling to eliminate the unseemly jagged edges, and in order to ensure that little pieces don't flicker in and out, I did an 800x800 render overnight. No problems so far.
Then, I open up M2S and convert it. It gets about 4/5 through, and then instead of actually laying out the final bunch of frames (out of 144 mind you), it just gives me a white block. I'm assuming this is because there are simply too many pixels for M2S to deal with.
I can't seem to resize it with GC, since it won't deal with .movs, and it's unregistered (well, it was registered, and then I had to re-download because it stopped saving files) so I can't convert it because that feature's disabled.
So anybody got any bright ideas?