Ambrosia Garden Archive
    • Quote

      Originally posted by mrxak:
      **I just found it to be off topic and a little out of place. I'm not denying that nothing good came out of it, I just don't see the reason to continue.

      Like I said, it's up to UE_Research & Development to make the call. I'm just mentioning my preference.**

      Fair enough.

      <puts down pointy stick>

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      (url="http://"http://homepage.mac.com/jonathanboyd/evn/index.html")Classic4Nova plug-in(/url)

    • <off topic>
      Umm...I don't think it was a sign of the apocalypse after all...

      Remember the debate about the Rebels being terorrists (what bs) and Confeds being good?

      Pity you took all my arguments...o_o although you forgot to mention that there were so many freaking assumptions it was hard to count them all (in Joshua's post)...
      </off topic>

      I look forward to seeing the next pic.

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      The programmer's code of etemology: "There's always another bug."
      (Etemology is defined as the study of insects.) (Or was it just bugs in general?)

    • I'm still working, I'm still working...I'll have a scenery posted sometime soon.

      In the interim, I sent an old picture to Jonathan Boyd for your viewing pleasure (he should be posting it up sooner or later). This one's not a landscape, it's an old sketch of a ship. I titled it the Setalriitanius Imperial Dreadnought ;).

      Oh, and I petitioned EVula for some webspace. If he grants my request, I'll thank Jonathan for his services and free up his iDisk by hosting there. But until then...feel free to critique either this picture (when it comes up), and any in the future.

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      (url="http://"http://www.geocities.com/ue_rd")Fatal Alliance- an upcoming quasi-TC for EVN.(/url)
      Secret Project: In intermediate planning stages. (No links available)
      Visit the (url="http://"http://www.ambrosiasw.com/cgi-bin/ubb/forumdisplay.cgi?action=topics&number;=20&SUBMIT;=Go")Chronicles(/url) today! Be sure to read the short story ' (url="http://"http://www.ambrosiasw.com/cgi-bin/ubb/newsdisplay.cgi?action=topics &number;=20&forum;=*EV/EVO+chronicles&DaysPrune;=100&article;=000262&startpoint;=")Fiery Descent(/url)'!
      (url="http://"http://forums.tildesoft.com")Oblivion:(/url) An upcoming TC for EV:N

      (This message has been edited by UE_Research & Development (edited 09-28-2003).)

    • Yall might be jelous about this but ill say it anyway.

      I got Photoshop 5 FREE! FREE! $0 down, $0 a month, for 0 years! Oh and i got my G4 tower free too. You gotta love haveing a parent that works for apple... Posted Image

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      Links:
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    • Posted Image

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      (url="http://"http://homepage.mac.com/jonathanboyd/evn/index.html")Classic4Nova plug-in(/url)

    • Woo! This thread gave me a great idea! I have allway's been discouraged from doing plugs because I love to come up with new ship ideas but can't handle 3D apps yet. I now realize that if I did a total conversion or a graphics rehash I could do it in illistrator or some other 2D app! Imagine EV Nova with superstlyized 2D graphics made in Illistrator! Now all I have got to do is get good enough at Nova Tools to do the project I have been planing. Don't expect anything from me though as I am notoriously short on time.

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      The mercurywyrm loves
      Thunderhead Lances on
      Starbridges! Sigma
      Upgrades ROCK!

    • Quote

      Originally posted by mercurywyrm:
      Woo! This thread gave me a great idea! I have allway's been discouraged from doing plugs because I love to come up with new ship ideas but can't handle 3D apps yet. I now realize that if I did a total conversion or a graphics rehash I could do it in illistrator or some other 2D app! Imagine EV Nova with superstlyized 2D graphics made in Illistrator! Now all I have got to do is get good enough at Nova Tools to do the project I have been planing. Don't expect anything from me though as I am notoriously short on time.

      I briefly played with Illustrator for this purpose. Nice thing is you're working with vector graphics, so scaling and rotating doesn't lose you any detail and it's very easy to go back and edit specific elements. I'd be interested to see what someone spending more than an hour on it could cook up.

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      (url="http://"http://homepage.mac.com/jonathanboyd/evn/index.html")Classic4Nova plug-in(/url)

    • About a year ago, a friend and I fiddled with making 2D sprites with Cartoon Editor. It's freeware -- can't beat that price -- has vector drawing capabilities, imports bitmaps, and can export Quicktime movies of your creations spinning nicely around their center points. We fed the movies (which were of fish cartoons downloaded from the web -- we are admittedly goofy people) through w00tware's m2s, made masks in GraphicConverter, and tossed 'em into EnRLE. I don't remember all details about Cartoon Editor, but I did figure out how to do an engine (er, fish) glow.

      Cartoon Editor (for OS X) is here, if anyone is interested: (url="http://"http://www.personal.utulsa.edu/~jeremy-wood/software/editor.html")http://www.personal....are/editor.html(/url)

      I know fancier packages can do this (ImageReady, I'd bet), but Cartoon Editor gets to the point fairly quickly and is more, well, free. It's not perfect.

      You could use this method to animate more serious art, but at the time of our experiments, I remember wishing that I knew a good amateur cartoonist. It would be a hoot to have a cartoon-themed TC. Could be anything from original B & W doodles (think how small the plug-in file could be) to Futurama! Heck, do Spongebob, if you can figure out the viewing angles! Dilbert! Doonesbury! Rex Morgan, M.D.!

      Anyway. I blather.

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      (url="http://"http://home.comcast.net/~drtrowel/")Dr. Trowel's E.S.W.P.(/url) -- Featuring Cold Fusion Graphics for EVN Override, and an EVN/O outfit bug fix.
      Om Noppo Noppo Om!