My question is simple: How does it work? I found, somewhere in the EVN Bible, or maybe on this board, that beam damage is applied every frame, regardless of reload. So a nice, old school particle beam (reload=2, count = 2), does damage twice, not once. Fine, says I. So I go and make a pulse-type beam weapon, with a reload of 30 or so and a count of 1. I want it to just flash-non continuous like. This beam is set to do 20 damage per shot. This is not working correctly. A ship armed with two of them is killing ships with 250 life in 1 hit, at least when the AI is using it. In ships with 50 life, you should be able to withstand 1 double blast before eating it. Not a chance. What gives? Do I need to just get over it and turn down the damage? Damn beams. I love 'em, but all to often, errrrrrrr.... No planetary beams my butt...
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~Charlie
"Even the Buddha
despaired of saving
women" ~Takuan