Ambrosia Garden Archive
    • Help please


      This would be more in relation to EV or EVO, not EVN.

      Ok, so I've been trying to reconfigure several plugins to work together by changing the resource numbers of everything that was in conflict, so they...you know, won't be conflicting. Of course, this is a tedious process and is greatly annoying me that I have to follow all the linking files between each other (which is very frustrating when I didn't make the stuff in the first place, let me tell ya) and it suddenly came to me mind (TO ANYONE SKIMMING, THIS IS THE MAIN POINT) Is there some software somewhere that will track the resource files between multiple plugins and check for conflicts. If so, I can't find it, and if someone would point me in it's direction, I would be most appreciative. If there's NOT, would it really be that hard to make? I couldn't see it being so, although I have little to no programming knowlege.

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      "A frog with four eyes, blinks twice as much"

    • I think in Res Edit you can copy and paste all your plugs into one, when you do that, if any resource ID's are conflicting, you can choose to set Unique ID's. If you do that, then you should have no conflicting resources.

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      Name:Zax
      Age:14
      Hobbies:Monopoly,Reading,EV
      Pets:Carniverous Pig

    • Quote

      Originally posted by Zax:
      **I think in Res Edit you can copy and paste all your plugs into one, when you do that, if any resource ID's are conflicting, you can choose to set Unique ID's. If you do that, then you should have no conflicting resources.
      **

      However, that would cause you to lose all of your resource links. And that would be very hard to repair.

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    • In the old days there was a utility which could check a set of plug-ins and identify conflicts, but I haven't seen it lately. I've been thinking lately of writing a similar utility which would run on both Mac OS 9 and Mac OS X and handle all three games.

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      David Arthur
      (url="http://"http://davidarthur.evula.net/")davidarthur.evula.net(/url): MissionComputer and the Talon plug-in
      (url="http://"http://www.ev-nova.net/")EV-Nova.net(/url): Forums / Classifieds / Upcoming Plug-ins / More
      (url="http://"http://www.evula.com/")EVula's Lair(/url) | (url="http://"http://www.evula.com/survival_guide/")EV Nova Survival Guide(/url)

    • Quote

      Originally posted by General Rak:
      **However, that would cause you to lose all of your resource links. And that would be very hard to repair.

      **

      Oh, so that's why I lost a weeks work on an old plug, which has taken me a month to restart because I'm so lazy 😄

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      Name:Zax
      Age:14
      Hobbies:Monopoly,Reading,EV
      Pets:Carniverous Pig

    • Quote

      Originally posted by David Arthur:
      **In the old days there was a utility which could check a set of plug-ins and identify conflicts, but I haven't seen it lately. I've been thinking lately of writing a similar utility which would run on both Mac OS 9 and Mac OS X and handle all three games.
      **

      If memory serves, the utility was called "Plug-In Auditor" or something very similar. It may still be around on a download site somewhere, and I'm fairly sure that I have a copy somewhere, but whether it would run under a current OS is a question.

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      Joe Burnette
      "I find that humans can be divided into only two meaningful categories: Decent Humans and Sonsofbitches; both types appear to be evenly distributed among all shapes, colors, sizes, and nationalities." -- Keith Laumer

    • Quote

      Originally posted by Joe Burnette:
      If memory serves, the utility was called "Plug-In Auditor" or something very similar. It may still be around on a download site somewhere, and I'm fairly sure that I have a copy somewhere, but whether it would run under a current OS is a question.

      That does indeed sound like the utility I remember; however, I'm not sure if it reported the actual areas of conflict, or just the fact that the plug-ins conflicted, and from the way I remember it operating it seems unlikely that it would be easy to make it work with EV Override or EV Nova, and of course it wasn't Mac OS X-native.

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      David Arthur
      (url="http://"http://davidarthur.evula.net/")davidarthur.evula.net(/url): MissionComputer and the Talon plug-in
      (url="http://"http://www.ev-nova.net/")EV-Nova.net(/url): Forums / Classifieds / Upcoming Plug-ins / More
      (url="http://"http://www.evula.com/")EVula's Lair(/url) | (url="http://"http://www.evula.com/survival_guide/")EV Nova Survival Guide(/url)

    • Hmm...I didn't know res edit could do that. I don't use res edit much cause I'm just plain not good at it. Maybe I'll give it a try. Maybe not. I'm not the biggest fan of tracking the stupid resources when something gets changed on accident. If I knowingly made it so that I'd have billions of things to track, I'd have to...well...I'd at least pinch myself I'm sure.

      I'd like a copy of that program you are talking about (if it's a free utility, or shareware) I'm not using a current OS, so it'll run on mine...probably. Just knowing which plugs were in conflict would be really nice. Then at least I could merge a few of them together.

      David, if you do write a program that does that, let me know(course, you'll probably post it on the utilities page, cause it'd be so dang useful huh?). I can at least use my friend's computer to merge them all on and run it in mine.

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      "A frog with four eyes, blinks twice as much"

    • Quote

      Originally posted by Cidewalk:
      David, if you do write a program that does that, let me know(course, you'll probably post it on the utilities page, cause it'd be so dang useful huh?). I can at least use my friend's computer to merge them all on and run it in mine.

      If I do write that utility, it will be announced here, and available both from the add-ons section for at least one of the games and from (url="http://"http://davidarthur.evula.net/")davidarthur.evula.net(/url).

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      David Arthur
      (url="http://"http://davidarthur.evula.net/")davidarthur.evula.net(/url): MissionComputer and the Talon plug-in
      (url="http://"http://www.ev-nova.net/")EV-Nova.net(/url): Forums / Classifieds / Upcoming Plug-ins / More
      (url="http://"http://www.evula.com/")EVula's Lair(/url) | (url="http://"http://www.evula.com/survival_guide/")EV Nova Survival Guide(/url)

    • Quote

      David Arthur:
      That does indeed sound like the utility I remember; however, I'm not sure if it reported the actual areas of conflict, or just the fact that the plug-ins conflicted, and from the way I remember it operating it seems unlikely that it would be easy to make it work with EV Override or EV Nova, and of course it wasn't Mac OS X-native.

      The one that I remember would bring up specific errors in a window, rate them by how severe they were, (ie: "This will make EV crash" "This will look strange.", etc.), and worked on both EVO and EV. However, it's old enough that it was long before there was OSX.

      Anatole.

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      There is a place, where these creatures of phenominal power exist. I went their once, and walked as they did, and studied them. Only then did I understand why we act as we do. - From the, "Guidebook to Humans", Antigan Military pamphlet

    • Quote

      Originally posted by Anatole:
      The one that I remember would bring up specific errors in a window, rate them by how severe they were, (ie: "This will make EV crash" "This will look strange.", etc.), and worked on both EVO and EV. However, it's old enough that it was long before there was OSX.

      I think that's DYNA Systems's Plug Checker, not the Plug-in Auditor.

      Oh, and for the compatibility checking that this topic was originally about, I think (url="http://"http://homepage.mac.com/dr_ralph/")w00tWare(/url)'s 'Duped' utility might do the job, even though it is part of the NovaTools package.

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      David Arthur
      (url="http://"http://davidarthur.evula.net/")davidarthur.evula.net(/url): MissionComputer and the Talon plug-in
      (url="http://"http://www.ev-nova.net/")EV-Nova.net(/url): Forums / Classifieds / Upcoming Plug-ins / More
      (url="http://"http://www.evula.com/")EVula's Lair(/url) | (url="http://"http://www.evula.com/survival_guide/")EV Nova Survival Guide(/url)

    • Thanks, I'll try that out. If nothing else, I'll just try dumping the things into one plug with res edit and if it asks me if I want to assign unique resources, I'll know they conflict and the hunt for the problem resources will begin.

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      "A frog with four eyes, blinks twice as much"

    • Quote

      Originally posted by Joe Burnette:
      **If memory serves, the utility was called "Plug-In Auditor"...
      **

      "EV Plug-In Auditor 1.0.2" by Jeremy Condit (author of Schmelta-V) is the program. I have the ReadMe file, but the application is missing - which shows how much I used it 🙂 According to the ReadMe it is supposed to list the actual conflicting resources.

      DUH!
      Plug-in Auditor is available in the "utilities" section of the "EV Add-ons" area of this very web site.
      (url="http://"http://www.AmbrosiaSW.com/cgi-bin/vftp/show.pl?product=ev&category;=utilities&display;=date&page;=2")http://www.AmbrosiaS...lay=date&page=2(/url)

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      Joe Burnette
      "I find that humans can be divided into only two meaningful categories: Decent Humans and Sonsofbitches; both types appear to be evenly distributed among all shapes, colors, sizes, and nationalities." -- Keith Laumer

      (This message has been edited by Joe Burnette (edited 06-09-2002).)

    • Yeah, that's all fine and dandy (no seriously, thanks to everyone for the help searching for the things) but I need something that does it for EVO. Duped doesn't work cause it needs a PPC and I don't have one (yeah, my Mac is ancient. in fact, it's so old it doesn't have the internet, or anything to make it worthwhile (except quality Ambrosia games!), and I have to use my mom's work computer that runs shudder windows (at least it's XP, so it's a NEARLY respectable OS) to download things and post here.

      As an alternative, I was wondering if anyone knew of a way to modify any of the above mentioned programs so that they will work for EVO as well as EV. If they already do, then could someone point me in the direction of an updated version because the only ones I have found are for EV only (at least I can't get them to work on EVO so far).

      Also, not really totally related to this, but does anyone have a modified version of the EV Data file for Schmelta v to allow it to edit EVO plugs? For some reason I can't make the proper A and E with the little german dots above them to make it work properly. This may be because my command and option keys are mostly fried. Who knows. I'd but a new keyboard, but I'm having problems finding one that will work on my Mac (yes, it's THAT old. It barely Runs EVO(when more than about 4 ships are in the system, it slows down really bad)).

      I may have forgotten something, but if I did, I'll post it later.

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      "A frog with four eyes, blinks twice as much"

    • Quote

      Originally posted by Cidewalk:
      **Also, not really totally related to this, but does anyone have a modified version of the EV Data file for Schmelta v to allow it to edit EVO plugs?
      **

      I can't remember (since it's been at least 3 years since I worked with Schmelta V), but I don't think that Schmelta V worked with EVO... Or did it? Uh... If it did, then shouldn't you just be able to drop in the EVO Data1(or was it 2?) file?

      Quote

      **
      For some reason I can't make the proper A and E with the little german dots above them to make it work properly. This may be because my command and option keys are mostly fried. Who knows. I'd buy a new keyboard, but I'm having problems finding one that will work on my Mac (yes, it's THAT old.)**

      Well, you could copy the umlaut(sp?) out of a different document... Just go to any mac reseller store and see if they have old used keyboards. I bought one a half a year back for under $20.

      Matrix

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      "Nothing is fool-proof to a sufficiently talented fool."

    • I'm not so desperate for a keyboard that I'm willing to pay more than about 2 bucks for one, which is probably why I'm having problems finding one. I don't know if pasting is possible inside the Res Edit "get info" (for the file itself, not an individual resource within a file) thingy. I'll try it out.

      Someone (I think it was Matt someone) came up with a way to modify a file to trick Schmelta V into thinking EVO files were EV files by making some changes. I'll try pasting it, and if that works then I really don't need the file cause I printed off directions on how to make it work. If someone wants to make one for me, I can post the directions.

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      "A frog with four eyes, blinks twice as much"

    • Quote

      Originally posted by Cidewalk:
      Someone (I think it was Matt someone) came up with a way to modify a file to trick Schmelta V into thinking EVO files were EV files by making some changes.

      It's probably possible, but why not just use (url="http://"http://davidarthur.evula.net/mc.php")MissionComputer(/url) instead? It supports both Escape Velocity and EV Override, and edits more resources than Schmelta-V.

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      David Arthur
      (url="http://"http://davidarthur.evula.net/")davidarthur.evula.net(/url): MissionComputer and the Talon plug-in
      (url="http://"http://www.ev-nova.net/")EV-Nova.net(/url): Forums / Classifieds / Upcoming Plug-ins / More
      (url="http://"http://www.evula.com/")EVula's Lair(/url) | (url="http://"http://www.evula.com/survival_guide/")EV Nova Survival Guide(/url)

      (This message has been edited by David Arthur (edited 06-10-2002).)

    • Oh...I didn't know it was finished. I did complete the modification to Schmelta V, it is still kinda annoying to use though. I'll use mission computer instead me thinks.

      Back on topic (a little) I tried several of the plug in checker programs, and either they need a PPC to run, or they only support EV plugs, so if anyone knows of one, or a way to modify one that will do EVO files, on a good old non-PPC, I'd...well I'd be very happy for sure. (Did I already say all this? I have a vague haunting suspicion that I mentioned something along these lines already.)

      Hey, just out of curiousity, anyone have any good idea as to why my computer doesn't like .sit files? It usually will not expand them. Stupid stuffit...I'll learn it! It doesn't like .bin files either from time to time. I only ask because missioncomputer is in .sit format and I'm not sure if I'll be able to extract it.

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      "A frog with four eyes, blinks twice as much"

    • Quote

      Originally posted by Cidewalk:
      **Hey, just out of curiousity, anyone have any good idea as to why my computer doesn't like .sit files? It usually will not expand them. Stupid stuffit...I'll learn it! It doesn't like .bin files either from time to time. I only ask because missioncomputer is in .sit format and I'm not sure if I'll be able to extract it.
      **

      Are you using the latest version of the freeware program StuffIt Expander (version 6.5.1)? Try that and see; you can get it here: (url="http://"http://www.stuffit.com/expander/index.html")http://www.stuffit.c...nder/index.html(/url)

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      "Your death will be the proof that Horus does not lie."
      Roger Zelazny, Creatures of Light and Darkness

    • Well, as I don't have a PPC, that probably won't help a lot. Thanks though, at least I know why it won't work for me. I may have to get a newer windows version and expand it there, then move it...that'd be evil I must say.

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      "A frog with four eyes, blinks twice as much"