I have a problem.
In my plugin, there's this one rather peculiar weapon - it's a primary weapon that doesn't use ammo, but it fires missiles. There are several types of ships which use this weapon. However, the AI player never fires it. This is a big problem - after all, the computer has to fight back, and that's the only weapon that's on that ship. Any idea how I might change the weapon to fix this? (it has a flag so that all weapons of that type fire simultaneously, but I don't think that's the problem)
------------------
Giule out.