Ambrosia Garden Archive
    • Help with Igadzra Mission


      Yes, I have searched the boards, can't find the answer to my question. I have the plasma syphon, and now Igazdra sent me to Station Raellion (sp) to talk to the commander. The commander sent me to Karra to disperse or eliminate Renegades. When I get there, there are so many renegades, they kill me ASAP, I can't even jump into the next system. I have even taken 6 Crescent Warship escorts with me. I have aborted and started it 3 times, but I cannot complete this mission. What am I doing wrong? I have an Ultimate rating and Role Model in Iggy space, a Crescent Warship with plasma siphon, phase turrets, and hunters. Do I need to upgrade to an Igadzra or Cruiser? Should I get SAE's? Will I lose my siphon if I do upgrade? Argh!

      ------------------

    • You'll keep your siphon if you change ship, and upgrading to an Igazdra will be better than your CW, do you have bronev and dospect platings?

    • You need to upgrade to a Igazra to survive this mission. I still remember when I did this mission, even if it was long ago. My shields dropped to 6% even if 5 Phase Turrets fire insanely fast and are insanely powerful, because there was so many Crescent Fighters this happened even if I pressed R (nearest target) after each fighter. When I think of it now, probably I should have used my Plasma Siphon... Then I used SAEs on the resting Crescent Warships and just fired my Phase Turrets when I ran out of SAEs. Hunters are the worst guided weapon in the game, they turn badly. Remember, UE is primitive... Get SAEs instead. Max on SAEs, I had 75. Then pummel the Crescent Warships after the fighters have been destroyed. After you have run out of SAEs, just fire your turrets at them. Beware though, one Crescent Warship may cause you to lose 50% of your shields in a toe-to-toe fight. I had Dospect, but you dont need Bronev (its so heavy).

      ------------------
      I am eager to try to answer mission questions

    • Congratulates Cade's excellent memory

      I don't even remember doing that one. :redface:

      What I do remember is the trick I usually use in the final Zachit mission because of the huge amount of fighters there. It doesn't always work, but if you still have your escorts, turn around and hit the afterburner the second you jump into the system, going behind your escorts. Sometimes they take out a few fighters for you.

      Edit: It's too early in the morning to be posting...not awake yet.
      ------------------
      To err is human.
      To err and blame it on someone else, is even more human.

      (This message has been edited by Cresent (edited 01-01-2004).)

    • Thanks for the help. I upgraded my ship to an Iggy and have dospect, but don't have bronev. I'll change my weapons ASAP. Hmm, I actually think this new ship turns better than the C Warship.

      ------------------

    • Bronev is also a huge plus if you're dealing with the strand phase weaponary, me thinks that you need to have done the voinian string tho', but when you can do both theirs and the human string with the same pilot, who cares....

    • Whew! That mission actually used up all my deoderant! (sigh) But WE ARE VICTORIOUS! Thanks for the tips on the SAE's. They worked swell. So does jumping in and out of the system. Now on to the next bizarre task of the Igadzra....

      ------------------

    • Just wait 'till the last mission >_>

      It was pretty damn tough if my memory serves me.

      Lots of fighters.

      ------------------
      It's funny until someone gets hurt.
      Then it's hilarious.

    • Quote

      Originally posted by wondergirl:
      **That mission actually used up all my deoderant! Thanks for the tips on the SAE's. They worked swell. So does jumping in and out of the system.

      **

      Deodorant? /me is confused. 😕 Yeah, SAEs are the most powerful secondary in the game after Space Mines. Which are very hard to use, because they damage you if you are too near.So you can jump out of the system, and there is still the same amount of ships? I thought the ships regenerated if you jumped out, so I went to the edges of the system when my shields ran low. Ill have to try that.

      Gus: My memory is so good, I remember that mission too. There is every ship Azdgari and Zidagar have, from Azdaras to Zidaras. I thought SAEs would be by the Zidaras, so I didnt use them. I didnt use Dispersal Rockets either, because they are hard to aim. I didnt use the Plasma Siphon either, because I thought it was only needed in the mission you test it. I used only my turrets... and survived. With damaged armor left.

      Cresent: Thanks for the congratulation! The mission name is Eliminate Renegade Fleet. Do you remember better now?

      Opalius: Bronev is so heavy that you wont be able to get much SAEs then. After you sell Dispersal Rockets, you only have 90 tons of space.

      ------------------
      I am eager to try to answer mission questions

    • Quote

      Originally posted by General Cade Smart:
      **Deodorant? /me is confused.😕 Yeah, SAEs are the most powerful secondary in the game after Space Mines. Which are very hard to use, because they damage you if you are too near.So you can jump out of the system, and there is still the same amount of ships? I thought the ships regenerated if you jumped out, so I went to the edges of the system when my shields ran low. Ill have to try that.

      Gus: My memory is so good, I remember that mission too. There is every ship Azdgari and Zidagar have, from Azdaras to Zidaras. I thought SAEs would be by the Zidaras, so I didnt use them. I didnt use Dispersal Rockets either, because they are hard to aim. I didnt use the Plasma Siphon either, because I thought it was only needed in the mission you test it. I used only my turrets... and survived. With damaged armor left.

      Cresent: Thanks for the congratulation! The mission name is Eliminate Renegade Fleet. Do you remember better now?

      Opalius: Bronev is so heavy that you wont be able to get much SAEs then. After you sell Dispersal Rockets, you only have 90 tons of space.

      **

      D-E-O-D-E-R-A-N-T. You know, armpits? Jumping in and out of the system actually worked for me, since I didn't stop to COUNT the renegades, just kept shooting. I am worried about the next mission, which is to jump into Azdgari space and eliminate them all. Should I buy escorts, or even mines? Mines are expensive and use up space. They are effective if you fly backwards, then launch them. Oh, I don't like Disp Rockets. Too slow, not enough damage....I rather enjoy the satisfaction of immediate annihilation.

      ------------------

    • Yeah, mission ships don't regenerate when you jump out - however, remember that launched fighters do. So if there are five Crescent Warships in the system and each launches their fighters there will be five CWs and fifteen CFs. If you destroy two CWs and no CFs then jump out, there will only be three CWs left when you return and hence they can only launch a total of nine CFs. If, however, you destroy all the fighters but none of the warships then jump out, when you return the warships will still be there and they will all launch their full complement of fighters.

      ------------------
      (url="http://"http://www.mazca.com/")Mazca(/url) , Moderator, (url="http://"http://www.AmbrosiaSW.com/cgi-bin/ubb/forumdisplay.cgi?action=topics&number;=9&SUBMIT;=Go&urgaylol;=yes")EV Developer's Corner(/url)
      burn burn the truth, enjoy the flames in celebration

    • Quote

      Originally posted by Mazca:
      **Yeah, mission ships don't regenerate when you jump out - however, remember that launched fighters do. So if there are five Crescent Warships in the system and each launches their fighters there will be five CWs and fifteen CFs. If you destroy two CWs and no CFs then jump out, there will only be three CWs left when you return and hence they can only launch a total of nine CFs. If, however, you destroy all the fighters but none of the warships then jump out, when you return the warships will still be there and they will all launch their full complement of fighters.

      **

      Thanks! I'll try to remember during the next fleet elimination mission 🙂

      ------------------

    • All I know is that the tractor beam and lots of turrets is the best anti fighter measure.
      Draw them in and waste them.

    • Quote

      Originally posted by Burrito Loco:
      All I know is that the tractor beam and lots of turrets is the best anti fighter measure.
      Draw them in and waste them.

      I have never tried the Tractor Beam in EVO, so I dont know how good it is. Is it good? It uses fuel and space, so I never used it. I like the Plasma Siphon though. Enough knockback effect to push back Azdaras, and kill them if you fire your turrets at the same time. It can be used to kill other ships than fighters too in a emerency. I have killed Helians with it, for example. And it even doesnt use fuel in EVO 1.01! Only in 1.02, though that change is annoying.

      ------------------
      I am eager to try to answer mission questions

    • Thanks for all your help! I finished this Objective (as well as the NPD!). All I need to do is finish the Voinian string.

      ------------------

    • Ah, then you should try the voinian fighter with an experimental shield recharger, the result is quite amazing