"The fleet of 8 Crescent Warships form a semicircle, and speed toward the pack of Azdgari warships. They launch SAD's, rocking the first AW back and forth, before strafing them. Azdaras and CF's try to aid their swarship, but they are simply incinerate by the fire between the battling warships. The CW's use the element of surpise to their side and surround the AW, not allowing them to use their speed. The Renegade warships concentrate on the already-damaged Azdgari warship, and as it takes more damage, it tries to escape to between it's fellow warships- with catastrophic results, when it's shields finally rupture and it explodes, it damages the shields of the Azdgari around it."
I do not have a problem with you taking out one of my packs of Azdgari warships however I would just like you to realize that you need to factor in my new technology that you may not be aware of:
1.A very, very advanced ECM system that effectively jams turrets 85% of the time and jams all homing missiles 90% of the time.
2.A shield generator that is installed in all but my G1 Azdaras, it is not as good as the experimental shield generator but it still provides very nice shield recharge rates.
so saying that somehow these SADs caused a massive turn in this specific skermish is innacurate. So in theory for every 10 SAds fired 1 would get through.
RMA: "Azdgari Fleet:Who knows, it aint listed anywhere." yup it was on the second page. It was 2 days old though so I have posted another below for your view pleasure.
-Very dirty thing to do. Using information to your advantage is a good idea but when the lack of defense is because our forces are ridding the galaxy of renegades, well it shows where you stand.
Update:
-Voinian technology convoy arrived at Raigar
--Upgrade Cresent station with 3 phase turrets, life support systems, generator, shields to deflect basic lasers, add basic scientific testing station, build a military docking bay, and a refueling post. Estimated at 7 RTDs In progress time completed: 4/14/03 status=complete
-Engineers are studying how to best use the Voinian tech. finished: this friday
fleet report:
start:
Azdgari
100 Azdgari Warships
250 Azdaras
250 Azdgari Aradas
now: as of 4/7/03 renegade damage is still pending
175 Azdgari Warships
450 Azdaras
430 Azdgari Aradas
15 G2 Azdaras
production: 10 Azdgari warships per RTD, 15 G2 Azdaras, 5 Azdgari Aradas, 25 G1 Azdaras
Raiger: 10 Azdgari Warships --- Azdaras:27 ---Azdgari Aradas:30
Muid: 10 Azdgari Warships --- Azdaras:30 ---Azdgari Aradas:32
Dirach: 10 Azdgari Warships --- Azdaras:22 ---Azdgari Aradas:22
Toi: 10 Azdgari Warships --- Azdaras:22 ---Azdgari Aradas:22
Molar: 10 Azdgari Warships --- Azdaras:32 ---Azdgari Aradas:27
Azdgari:41 Azdgari warships --- Azdaras:54 ---Azdgari Aradas:42 ---G2 Azdaras:30
Chak: 10 Azdgari Warships --- Azdaras:30 ---Azdgari Aradas:27
Meagh: 10 Azdgari Warships --- Azdaras:22 ---Azdgari Aradas:22
Apeart: 10 Azdgari Warships --- Azdaras:29 ---Azdgari Aradas:32
Diudir: 10 Azdgari Warships --- Azdaras:27 ---Azdgari Aradas:22
Blockade at Tollb: 13 Azdgari Warships, 22 Azdaras, 10 Azdgari Aradas
Traveling Patrol: 1 Azdgari Warship, 5 Azdaras, 30 Azdgari Aradas
patrol travels around these systems in this order (and then back):
Molar-Tollb-Azdgari-Tinar-Chak-Elder-Diudir Currently in Diudir as of this post
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Question for Sole and Kauthor: Is Gadzair off limits to all ships? IE are fleets not able to jump into the system.
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"Chaos is our ally, discipline our mortal foe" --Azdgari Commander
Long live the Azdgari!
"Rarely is the question asked: Is our children learning?"- George Shrub