Here is the totally new and completely correct map update: (url="http://"http://www.pautsch.com/games/graphics/lbs2map.gif")http://www.pautsch.c...ics/lbs2map.gif(/url)
Those big wormholes that appear on the map are the Agzarai's three main wormholes. They are constantly activated by the Igadzra, but actually only open when ships come through. They are more stable than normal wormholes that the Agzarai use to pop up anywhere, but are still limited somewhat by the slipstream barrier (the thick blue line).
To Daedalus: First of all, I'm sorry about some of my actions lately. I'll be more careful and considerate in my posting in the future.
Also, about the Agzarai "Suddenly getting another enemy, this is the answer; The Agzarai have made many enemies in their galaxy. And since their galaxy has at least fifty times as many races that we have, they get new enemies each day. Here is a list:
1-Argonan Imperial - Technilogically advanced, but still rather crude and simple, very large territory
2-Zaviikan - Large, but technilogically simple and very crude, highly violent
3-Bonarraii Alliance - Small territory of allied worlds, close knit defense force, defensive, not offensive
4-Hozowan - Large group of raiders, like pirates, raid Agzarai worlds quickly, grab loot and then leave before reinforcements arrive, pestering Agzarai and allies
5-Takian - Advanced, non-confrontational, good at raiding, good at hit and run tactics, medium amount of territory
6-Ruccannan Empire - Technilogically advanced, extremely violent, very bad temper, sometimes crude but still dangerous, very smart, very good tactical mind, arrogant, not very ignorant
7-Ahsaann Empire - Medium in technology, competetent, highly ignorant and exponentially arrogant, rude, big egos
Third, the Agzarai cannot just bring in huge amounts of reinforcements. Because of the slipstream barrier, they can only bring in 20 ships through one of the main wormholes, and only 15 through the smaller ones. Also, most of the ships that they bring into this galaxy are fighters and interceptors that are used in defense fleets. They actually only have 350,000 warships in the Milky Way, and that includes every single ship besides fighters and interceptors. They also have a problem brining in ships because of all their enemies.
-------------
Meanwhile, on Azdgari...
Scorcher: "Carnotaur, we have a problem. We cannot defend Muid. The Agzarai will capture it tomarrow if we don't do something! We cannot defend it well enough because of their large offensive which is going on right now! We have already lost several planets!"
Carnotaur: "Don't worry Scorcher, I have an idea. I have been working on a new type of mine along with Izgari scientists. It is called the Neutronium Energy Mine, the Agzarai have something similar, and it is self replicating. If one of them is destroyed or deactivated, a new one will take its place. We will mine the Muid system with dozens of these mines. We will even put some special ones in the atmosphere. Then, we will set up some automated defenses on Muid itself, and then abandon the system. The Agzarai can't use it, and we don't have to defend it."
By the next day, the Muid system has been mined and Carnotaur has abandoned the planet.
------------------
To Escape Velocity: Nova and Beyond!
--------------
Millennium. Its coming, prepare for it.
Coming to the (url="http://"http://www.ambrosiaSW.com/games/ev/chronicles.html")EV Chronicles(/url).
(This message has been edited by Captain Carnotaur (edited 01-06-2001).)