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Originally posted by BlackLite:
**Another option: Try placing the dropshadow effect in the player animation itself. If you did it correctly, it would appear to stay stationary while the character moved around. This may slow down game performance, but if it didn't, it would work rather well i'd think.
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This would make sense, but how slow are we talking here? Would it make the game unplayable? I am probably going to test this over the weekend, but I am getting feedback before I do so. Thanks to all who have helped thus far.
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-The ZeroWarrior
(This message has been edited by zerowarrior150 (edited 01-23-2004).)