Thanks to Dee answering a question I was loosing sleep over, I now have a new question.
Okay, we will have the option to enable plugins for our games, but how will we distribute them? There are numerous "free web space" offers out there, but the lag is incredible, some that I've seen even limit file transfer speeds to a sad few kilobytes per second....
Is there any way AmbrosiaSW could offer web space with Colstone as a package deal? It would be nice to have some sort of a link to toss arround in chatrooms and message boards that would take people to a page entirely focused on one game, instead of picking one based on the merrits of the description in the add-ons page. Players would need enough space to store their game, and any add-on files that would be used with it.
One great problem with using the traditional Add-ons page would be that it's not just add-ons for one game, it would be many games, most with add-ons of their own. I'm sure you've allready got a solution for this, but just how much space could any one freeware game get to allow for distribution?
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We are Microsoft.
You will be assimilated.
Resistance is futile.