Ambrosia Garden Archive
    • QUOTE (Jalisurr @ Sep 17 2008, 06:53 PM) <{POST_SNAPBACK}>

      "Hi, I'm Alex, and this is my body, Joe." 😛

      I'm afraid that I can't do anything other than test (my story-writing skills and graphic-design abilities have much to be desired) but when I saw this, I can just imagine a centaur patting his flank and saying this. :laugh:

      -K

    • so is this project dead?

    • Not according to Jalisurr. They're still working on it, just not providing regular updates.

      Jalisurr, can we get confirmation?

    • This project is certainly not dead. We still have a couple bugs to work out in the Alpha, and a few more descs to write. I am hesitant to give a date for beta, but it should be soon.

      BTW, Darthkev, those graphics are excellent. We will definitely be using some of those.

    • well if you need any help/ideas just holler 😃 i really just want a chance to be part of anything i will play 😃

    • At this point, unless you can do graphics, just hold on until beta and we will need a hand.

    • Sorry to gravedig, but have you guys decided on a name yet? It just occurred to me we've just been calling it "that new Wraith Plug-in" and it's hard to tell which one we're talking about. Plus, it's not really a very good name anyway. :mellow:

    • I've been calling it 'the Wraith Chronicles' but that is far from a final name.

    • /bump

      Can we get an update on the progress of this project? It's not dead, is it? :ninja:

    • Still not dead as far as I'm concerned. We're deep into Alpha testing, with a fully playable storyline of over 30 missions. Really, Beta could be released at this point, but without any graphics for our ships, I just don't feel like that would be finished enough to be proud of it.