Yea, I'd like to add a human element, but not the Polaris. I'd like to use a faction that the game does not: i.e. the marauders. Maybe the Wraith could get the marauders help fighting the Ymene.
Anywho.... Here is the prologue. We have the basis of the plug started Jalisurr is working on the programming and has done some awesome work already with the Wraith ships adding some new weapons and abilities while maintaining balance. Javelin and I are writing missions and I'm going to start the descriptions for outfits and all planet material... In the mean time, here is the prologue, let us know what you think.
The long-lived and wise Wraith, as a species, have occupied the Galactic
North for millennia. Mostly left alone by the terrestrial organisms of
the galaxy due to the Wraith's lack of need of any kind for any planet except
for the gas giants where they rest and gather energy, the Wraith were left
to evolve peacefully along with two of the species of space bound
organisms in the Galactic North: the Sayle, a species of peaceful nomads
and traders, and the Hyperoids, a breed of docile, simple energy
creatures that existed among the Wraith and Sayle and provided energy in
exchange for protection. These races called themselves collectively the
"Three" and the Kur'I'Os nebula formed their home space. The gas giants
and particles endemic to the nebula provided save haven and sustenance to
the species. The Sayle traveled around the entire galaxy to trade while
the Hyperoids and Wraith remained mainly in the nebula, having no use for
the terrestrials that inhabited the other parts of the galaxy. The Three
watched peacefully as the elder races of the galaxy evolved, built the
ring worlds of Kontik, Velar Helonis (sp?), and Kelar'ily (sp?) and then
slowly evolved beyond the Veil. While their cousins focused their energy
into the mind, the Three focused on perfecting their form and obtained
enormous control over their bodies, able to recover from terrible injury,
regrow organs and limbs and even to tailor their forms as they saw fit.
The Three honed their connection with the universe, learned to phase in
and out of spacetime, to travel great distances in a single bound and
tread the fine border between this universe and the universe beyond the
Veil. They too developed telepathic abilities like the Vellos but had
little need for the tools of war and were content, to simply live, breed
and grow in relative solitude.
That solitude was broken nearly ten million years before the Indian Prince
Vellos led his people from Earth. The last of the elder races to evolve
beyond the Veil, which still inhabited what is now Polaris space, were caught in a
civil war of epic proportions. As the species prepared to evolve beyond
the Veil some members known as the Ymene, felt that once having gained
their place in the Veil, they should return and conquer completely the
galaxy thus ensuring that they would be the last to evolve beyond the Veil and to
stop any 'lesser' races to surpass the Veil themselves. The
inhabitants of what lies beyond the Veil banished these power hungry
dissidents back to the galaxy and mutated their form terribly to make them
into spacebound parasites of limited intelligence and a complete inability
to evolve beyond their limited minds. The Swarm was born. However, the
Ymene before their banishment, managed to create a key for their future
selves - a key that would allow the Swarm to grow themselves into behemoth
space creatures of terrible power. Surely enough, the Swarm found their
way to the key left in what is now the Outbound system and the Ymene were
reborn - more terrible, powerful and vicious than before.
Fortunately for the humans, their presence on Earth remained undetected for the
millions years of their development, The Sayle, Wraith and Hyperoids were
not so lucky. The Ymene and their Swarm brethren made their way up toward
the Kur'I'Os nebula where the background radiation of the nebula would
provide them will all the energy they would ever need to enact their
revenge on the galaxy. Upon discovering the peaceful Three, the rampaging
Ymene enslaved the Sayle, destroyed most of the Hyperoid herds and
decimated the population of the Wraith. The Ymene gave no quarter, were
incapable of fear and relished in sucking the life slowly out of the
Sayle, Wraith and Hyperoids. They were known to show no mercy and delight
in the wholesale slaughter of Wraith and Sayle women, children and
civilians. And so The War of Terror began.
The War of Terror raged across the Galactic North for nearly five
million years. Wraith, freed Sayle and the remaining Hyperoids banded
together and evolved powerful weapons to defend themselves, their gas
giants and their space. Only the combined efforts of the Three were able
to stave off their destruction. Towards the end of the war the Wraith and
Sayle leaders which made up the Council of the Three discovered that by
gathering the last herd of Hyperoids and focusing the very essence of the
energy that forms their bodies the Three could seal the last of
the retreating Ymene in a bubble of space time for all eternity. Sadly,
in the process of making this prison for the Ymene, the entire species of
the Hyperoids would die.
The Council of the Three, without the consent of the Hyperoids, sent their
finest and bravest warrior, Hot'A'Tanius, and his soldiers to do their
bidding. The Hyperoid herd, though not intellectual nor military equals
of the Sayle and Wraith, sensed their demise and pleaded with Hot'A'Tanius
to spare them. Hot'A'Tanius realized the danger his enemy posed but could
not bring himself to commit xenocide and so he developed a plan to kill
all of the Ymene and Swarm by trapping them in the path of an impending
supernova. His plan, once carried out, appeared completely successful despite tremendous
losses. Beyond all odds however, a squadron of the innumerable Swarm avoided the supernova
and escaped the grasp of Hot'A'Tanius' warriors.
The Council of Three were not pleased. What remained of the Hyperoid race defended
the actions of Hot'A'Tanius and were enraged against the Council, of which
they were supposed to be equal members, but the Wraith and Sayle leaders
looked down upon the simple Hyperoids and condemned Hot'A'Tanius for his
actions. They banished Hot'A'Tanius, his tribe, warriors and a subset of
the more stubborn of the remaining Hyperoids to the Galactic Northeast, beyond
the Kur'I'Os nebula to the vast emptiness that remained there. The Exiles
settled on a new gas giant that had formed in the system and they named it
Hot'A'Tanius after their noble and righteous leader. The Exiles found
another gas giant, Hel'A'Forius and began to build a life for themselves
where the Hyperoids and Wraith would live together in peace and
prosperity. Both the Three and the Exiles returned to their peaceful ways
and neither the Ymene, nor their larval form, the Swarm, were heard of for
eight million years...
You, young Wraith, have just finished your basic schooling in the
atmosphere of the great gas giant Hot'A'Tanius and are now able to travel
outside the limits of the solar system. You have been celebrating for
weeks with your friends in the 'bar' (merely a place on the planet where
Argon gases produce a euphoric effect in Wraith). You have just heard
that your dearest friend, the beautiful young female Wraith T'Nya, has
been waiting for you in the 'bar' with a plan to go exploring beyond the
borders of Hot'A'Tanius. You cannot wait to go to the bar and see her...
There's the prologue. I'll probably spruce it up a bit more with some nicer language in the future. I have other plans to include further details about what happened exactly to the Ymene, (I'm thinking we could capture one and interrogate it), where they went, live now and the continuing importance of the key that lies in the Outbound system below all the ice. I would gladly welcome ideas. Also if anyone - perhaps you Templar? - has an interest in making some ships feel free to send me, Jalisurr, or Javelin King! some of your graphics and we will see if we want to include them and of course you in the progress of the plug. I'm thinking the Sayle look much like flying fish, the Ymene like large, red, fearsome, predators (perhaps spiky?). We also need a further form of the Wraith (warrior) that would look just like adult wraith now, except with four arms for increased weapons capabilities. I've got a graphic in mind for the Swarm but am open to ideas. Thanks guys for your input and I look forward to any graphics you should choose to send. We'll keep you all updated.
This post has been edited by Susurus : 07 October 2008 - 07:02 PM