mrxak, on Oct 19 2005, 04:54 AM, said:
It's a matter of time, features, and audience. If you only have the time to deal with the much more developer-friendly (in terms of time) EVO engine, can get your ideas across without fancy-pants Nova engine features, and you are happy to reach a smaller audience (yes, many people still play EV and EVO), then go ahead and make an EV or EVO plug-in. It all comes down to the developer.
Frankly, I'd like to see a revitalized EVO developer community. It's still a great engine, it's a shame people aren't using it as much as they used to. I remember a time when EV and EVO were developed on simultaneously with dual-releases, a time when EV plug-ins were just as popular as EVO plug-ins. Nowadays Nova seems to be the only engine.
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Thats because EV and EVO were nearly the same. EVN is the first big jump. Its like being sad that all the developers are developing for OS X, OS 8 and OS 9 were good and there were often programs that ran on both. You need to be realistic, there are many features in Nova that can't be replicated on the older engines easily or sometimes at all.
You may want to see a revitalized EVO community but that hope has about the same chance of happening as a revitalized OS 9 community. And for a good reason, both OS X and the EVN engine are a good bit better than the things that came before them.