Ambrosia Garden Archive
    • Making Weapons (Beams) Fire Backwards (EVNEW)


      I've tried setting innacuracity to -180 and it fired forwards abut the Recoil sent me forwards The reason I have made this is because I'm making a better afterburner and that is how it works its a beam weapon that does no damage and fires backwards. how do i get it to fire backwards.

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      You shall call me . . . Betty

    • Quote

      Originally posted by StormÇrřw:
      **I've tried setting innacuracity to -180 and it fired forwards abut the Recoil sent me forwards The reason I have made this is because I'm making a better afterburner and that is how it works its a beam weapon that does no damage and fires backwards. how do i get it to fire backwards.

      **

      Negative inaccuracy doesnt work on beams
      Negative inaccuracy doesnt work on beams
      Does recoil work right with neg. inaccuracy even with projectiles? It may well not.
      -Az

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      It is here. EVNEW Public Beta (url="http://"http://www.aznt.com/EVN/EVNEW")www.aznt.com/EVN/EVNEW(/url)
      Stuffit is a piece of .sit.

    • Yes the beams do work with negitive, and I feel that for the Next EVNEW beams should be able to fire backwards to be more relastic

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      You shall call me . . . Betty

    • What about setting the recoil to a negative value? Would that work?

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      The programmer's code of entomology: there's always another bug.
      Windows users: stop asking for plugins. (url="http://"http://www.aznt.com/EVN/EVNEW/")Make one yourself.(/url)
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    • Quote

      Originally posted by StormÇrřw:
      Yes the beams do work with negitive, and I feel that for the Next EVNEW beams should be able to fire backwards to be more relastic

      That's the Nova engine, not EVNEW. Don't get the two confused. EVNEW does not control what works and what doesn't; Nova does. If you want it, you could try and ask Matt Burch, but chances are he'd consider a new feature.

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      The programmer's code of entomology: there's always another bug.
      Windows users: stop asking for plugins. (url="http://"http://www.aznt.com/EVN/EVNEW/")Make one yourself.(/url)
      (url="http://"http://www.cwssoftware.com")Sephil Saga Website(/url)
      (url="http://"http://www.evula.org/infernostudios/search.html")Add-ons Search Engine(/url)

    • Quote

      Originally posted by StormÇrřw:
      **Yes the beams do work with negitive, and I feel that for the Next EVNEW beams should be able to fire backwards to be more relastic

      **

      I misread your first post - it is good to know that recoil works properly with neg. inaccuracy. This is more than I would have hoped for.

      No, they dont. I have tried it. Have you ever made it work?
      I didnt think so. I have tried it on both mac and pc using resedit and EVNEW. It doesnt work.
      EVNEW cannot make the engine do something its not made to do any more than a good architectural drawing program can design a house that will float in midair.

      I really doubt Matt would be willing to fix an undocumented feature that he merely mentioned in passing on the boards. If there are any others, bugging him about this one not being quite what you want will make him that much less likely to tell us about other little tricks.

      -Az

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      It is here. EVNEW Public Beta (url="http://"http://www.aznt.com/EVN/EVNEW")www.aznt.com/EVN/EVNEW(/url)
      Stuffit is a piece of .sit.

      (This message has been edited by Azratax2 (edited 02-29-2004).)

    • umm, StormÇrřw: i think you would find an alternitive solution if you asket them about what you are using it FOR... because I for one know there are other ways of doing it...

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      (url="http://"http://img13.photobucket.com/albums/v38/rickz33/nova/hector_attack.gif")A warrior can shape himself to suit anything in the universe.(/url)
      (url="http://"http://img13.photobucket.com/albums/v38/rickz33/nova/kill_hector.gif")A master can shape the universe to suit himself.(/url)

    • You could create a short lived rocket with a negative impact and a small blast radius. It would then drag your ship forward. I did that. If you want I can send you the result. Or you could wait and see if the Add-ons page accepts my submission.
      For the better afterburner, try just adding another afterburner outfit to the game, but included in the outfit a reactor so that the afterburner would not drain energy.

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      Support USA Patriot Act let real Americans take away our rights before those darn foreigners can try.
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    • Quote

      Originally posted by Klepsacovic:
      **You could create a short lived rocket with a negative impact and a small blast radius. It would then drag your ship forward. I did that. If you want I can send you the result. Or you could wait and see if the Add-ons page accepts my submission.
      For the better afterburner, try just adding another afterburner outfit to the game, but included in the outfit a reactor so that the afterburner would not drain energy.

      **

      Or just eliminate the fuel drain, which would be far easier.

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    • I have got the Beam to fire backwards with it set on just 180 but it was constanly moving and wasnt in one place, so if I can do it while moving it should be able to do it standing still.

      Also with the rocket, Cunjo and I have discussed this I was planning to make it look like an engine but it might be eithr too far away from the or underneath it when it explodes, so it wouldnt look like, I've been racking my brain for somthing that would look right and and work at the same time, I'm sure there is a way its just a matter of finding it.

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      You shall call me . . . Betty

    • Quote

      EVNEW cannot make the engine do something its not made to do any more than a good architectural drawing program can design a house that will float in midair.

      Hey! I get to use AutoDesk Architectural Desktop and AutoDesk Revit (some of the top-of-the-line architectural programs) at school and making your house "float" is no more difficult than giving them a height offset from level setting. It's useful for making walls and such that are situated above ground level or above the level of the floor (generally, it's 10' per level), however, it can easily be used to create a house floating in midair. If you want to get technical, your house float in midair anyway until you add landscaping, etc. and even then, just add a bit of heigh offset and bang, you've got the incredible flying house.

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      When viewing a Terrapin for the first time, I realized that anything flies-if you throw it hard enough!

    • Quote

      Originally posted by StormÇrřw:
      **I have got the Beam to fire backwards with it set on just 180 but it was constanly moving and wasnt in one place, so if I can do it while moving it should be able to do it standing still.
      **

      No, Matt only implemented negative accuracy as an afterthought fairly late in development for a particular effect. Hence, he had no reason to apply it to beams, which appear to work in an entirely different way - he would have had to write the negative inaccuracy handleing for both projectiles AND for beams. Why would he bother to do this? Remember, this feature origionally wasnt even documented in the nova bible. It was only when someone here spesificly asked about making something fire sideways (spesificly, asked about the exact effect Matt put it in for) and Matt happened to read it and said something to the effect of "I remember adding this in".
      Stormcrow, an engine that does everything you want is not your devine right, and it is kind of annoying when you act as if it is. Especially when you are using an undocumented feature - such a feature is inherrantly provided as is with no garantees.
      If we had an engine that did everything everyone wanted, we would have 100+ NCB opperators, integrated counters, no limits on any resource, and descs that write themselves. Stop complaining, and be darned happy Matt revealed this feature to us at all - its a really nifty effect.

      Zzap: EVNEW can be used to enter -180 into the beam's inaccuracy field. That doesnt make the beam fire backwards. You can design a flying house, but that doesnt mean the constructed house would be able to fly.
      -Az

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      It is here. EVNEW Public Beta (url="http://"http://www.aznt.com/EVN/EVNEW")www.aznt.com/EVN/EVNEW(/url)
      Stuffit is a piece of .sit.

      (This message has been edited by Azratax2 (edited 02-29-2004).)

    • Quote

      EVNEW can be used to enter -180 into the beam's inaccuracy field. That doesnt make the beam fire backwards. You can design a flying house, but that doesnt mean the constructed house would be able to fly.

      Of course not, but you can design a flying house and that is what you were saying earlier.

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      When viewing a Terrapin for the first time, I realized that anything flies-if you throw it hard enough!

    • Quote

      Originally posted by Zzap212:
      **Of course not, but you can design a flying house and that is what you were saying earlier.

      **

      Prehapse it was poorly worded. The parallel holds. You can enter -180 in EVNEW, but that doesnt make it shoot backwards in the game. You can design a flying house, but it wont fly in real life.
      -Az

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      It is here. EVNEW Public Beta (url="http://"http://www.aznt.com/EVN/EVNEW")www.aznt.com/EVN/EVNEW(/url)
      Stuffit is a piece of .sit.

    • Quote

      Originally posted by Azratax2:
      **Prehapse it was poorly worded. The parallel holds. You can enter -180 in EVNEW, but that doesnt make it shoot backwards in the game. You can design a flying house, but it wont fly in real life.
      -Az

      **

      What about a negative beam speed?

      Quote

      Originally posted by Cunjo:
      **beams don't use speeds... even positive speeds.
      **

      It was worth a try.

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      Support USA Patriot Act let real Americans take away our rights before those darn foreigners can try.
      Before you do what you are about to do, think about why you are about to do what you are about to do.
      All the problems of the world can be solved by good parents and good water.

      (This message has been edited by Klepsacovic (edited 03-01-2004).)

    • beams don't use speeds... even positive speeds.

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      (url="http://"http://img13.photobucket.com/albums/v38/rickz33/nova/hector_attack.gif")A warrior can shape himself to suit anything in the universe.(/url)
      (url="http://"http://img13.photobucket.com/albums/v38/rickz33/nova/kill_hector.gif")A master can shape the universe to suit himself.(/url)