I modeled a ship for EV and made a spin image for it using "make spin"
The ship's texture is a black texture that makes the ship almost invisible in the black bacground of space, but it can be spotted by the reflection of distant space objects (it's more visible at certain angles when the ship reflects nebulas and such things). Now, I think it can be safe to state that the animation looks incredibly sexy on a white background, but once placed in the black background of the game, white spots become visible wich indicade that the ship has a bad mask. Theese glitches in the mask are imposible to spot in the "make spin's" white background, and that's the only program that allows me to create a single spin resource out of multiple images I've found without a serous bug problem. Does anyone know a solution to this? I can send you the spin file if you request it via e-mail.
Thank you for your time.
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Life is a deadly, meaningless, sexually-transmitted decease... Or something.