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Originally posted by Admiral Zombat:
Well, in the Bible it says their can be more than 36 frames if you want the larger ships to turn more smooothly, than jumping.
You're sure that wasn't the Nova bible?
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Originally posted by Admiral Zombat:
Perhaps this wasant in the actual game, but i saw a sprite with more than 36 frames. It was a vonian fighter.
If you can get more then 36 frames to work for a ship and/or weapon in EVC/EVO, I would love to see how you did it.
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Originally posted by Admiral Zombat:
And as a matter of fact, I HAVE downloaded the sprite pack.. Im not that stupid. I just dont notice little, meticulous things like you seem to.
Oi, don't you pay attention to radio-buttons and check boxes?
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Originally posted by Admiral Zombat:
...you spoke of p2s and m2s as if they can handle something other than a 6x6 frameset.
What do you think the "manual layout" check box is for?
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Originally posted by Admiral Zombat:
But then, you simply ate your own words. In assuming I did not download the Sprite pack, you spoke of p2s and m2s as if they can handle something other than a 6x6 frameset. And before that you said "in theory. In practice, it dosen't work." which would mean you dont think that you could do something other than 6x6. Nice little contradiction
First, what do you think the "manual layout" check box is for? Second, I was referring to EVC/EVO only being able to do 36 frames for a weapon or ship spin. m2s can handle different layouts because Nova can.
Thus I did not, 'eat my own words'.
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