I know there's a flag in the weap resource that tells the AI not to shoot this seeking weapon at ships with a certain speed/accel/turn, or something like that. Never seemed to stop the AI from wasting me with missiles, though.
After recently completing the Crew Of One challenge in my kickass Crescent Fighter, I decided to try something similar with my Miranu Missile Frigate (Miranu Heavy Freighter with lots of mass expansions and missiles).
It was freakin' HARD!!!
I roamed around with two Aradas as wingmen for most of the game. Defeating the Voinians was easy: even the Dreadnaught isn't that tough when you've got 90 rockets on hand. The Igazdra string was tougher; one shipful of Azdaras brings the pain even with shield upgrades and Dospect armor. I managed to get through the string, though.
Then we come to the Zachit missions...oy vey. Most were doable until the final mission to Destroy the Rock.
Im-Freakin-Possible!!
I must have tried it thirty times. As soon as I warp in, 20 crescent fighters ruin my day. I tried hiring six crescent warships, but that just meant that 10 crescent fighters ruined my day instead. My Zachit compatriots didn't help much at all.
I finally got frustrated and cheated out of spite. I made a plugin so that I could have unlimited turrets, then loaded that bad dog up with 5 phase, 5 blaze, and 6 neutrons. I managed to win, but even that took two or three tries. That mission is rough in an Igazdra; my hat's off to anyone who manages it in a Freighter or Shuttle. I'm not worthy!
HJ
(Was easy in my Crescent Fighter, though.)