Yes I'm sure there are a lot of us who could wax lyrical about the merits of FH for quite a while. But really exactly what was so good is hard to explain or pin down. In short, it is the only TC plugin that I've played right through - twice even - and it would still be great fun if I did so again. The cool thing is that while it is just one story, a lot of it doesn't always happen in the same order, and you also have to think about what missions to take due to time constraints. I think for the just one story it has, there is more replay value in it than in Nova (not quite more than EVO though, I think :)).
The great uses of special ships and things - fixed gun platforms, asteroids, gas storms, a black hole.. they all really add atmosphere to the galaxy, as does the fact that you actually explore most of it as you progress through the game.
The addition of the encrypted documents is also kind of cool - especially the second one, which was absolutely necessary as 50 odd pages would be hard to fit in mission text boxes :)!
To cut a long story short, you really need to play it to understand! Basically, while you don't get to change stuff like system governments (as you do in EVO), you do get to change your life!
(This message has been edited by MartiNZ (edited 05-18-2003).)