The general formula for damage (With rounding) should be as follows:
e = energy damage
m = mass damage
t = length of time being fired (In seconds)
r = reload time (In fractions of a second)
n = number of turrets (Do each weäp separately and add the results together)
d = total damage
Energy damage: d=n((e+m/2)(rt))
Mass damage: d=n((m+e/2)(rt))
(Note that brackets mean truncation and serve as parenthesis)
Let's assume we're firing 4 Neutron Turrets over 10 secs:
-
vs. Shields:
d=4((25+10/2)(0.83310))
d=4(30(8.33))
d=4(249.9)
d=1000 -
vs. Armor:
d=4((10+25/2)(0.83310))
d=4(22.5(8.33))
d=4(187.425)
d=748
(Note that this formula assumes that all of the shots fired hit. I will try to get a formula that takes hit ratio into account.)
Any questions?
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May the world never rest in peace.
(This message has been edited by goomeister (edited 11-21-2000).)