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Originally posted by Mistos:
**Hi all! I'm new here, having eventually found a place to get help with my problem.
Having initiated the Emalgha-UE offensive against the Voinians and achieved my objective (after several tries), I went to Ghammol Station and got a mission to free the Hinwar. I did the first few legs of the journey and got stuck on capturing Gualon station - I have a team of marines from Outpost Gamma, but my lone Crescent Warship has a serious failing in having to defeat the entire defensive fleet at Gualon.
Is there any more help to get in capturing Gualon station, if not what tips do you have?
Additionally, some other questions I have...
How can you get a ship capable of taking on multiple Voinians?... My crescent warship seems to be the best ship available as yet, I have done as much as I can on it and it still struggles to beat more than one Voinian Frigate. As I recall, I've equipped it with:
4 Phase Turrets, 2 SAD Launchers, 25 SAD Modules
4 Shield Enhancers, 1 Dospect Armour, 1 ECM System + Zidagar version
RCS, Thrust, and Engine Upgrades, Sensor Upgrade, IFF Decoder, Density Scanner, NPD.
Which is the best type of gun, Emalghian, Phase, Blaze or Neutron?
That's all for now. No doubt I'll think of some more questions later ...
**
There's no gun that's going to make it easy to take out large Voinian fleets. You need escorts to help you. Right now, I'm using an UE Cruiser with 6 captured Igazras as escorts. Add 5 UE fighters to the fighter bay and you have a fairly effective KAVAG (Kick A** Voinian Attack Group) I've dominated every Voinian system except Voinia itself, and in most cases domination was pretty easy. The Igazras deal with the Frigates and Cruisers, the UEfighters target the stray interceptors and voinian heavy fighters. You sit back in your Cruiser and direct the action or muscle your way into the thick of fighting and help take out a few cruisers, then mosey off for a while to raid disabled little voinians for their rockets and rebuild your shields. Everyone has pros and cons about the UE cruiser, but one really nice thing is that you can easily capture just about anything and use it for escort. As for the best guns against Voinians, I guess Neutron turrets would do the best job overall. But I get tired of having to cruise the galaxy to swap out weapons for specific campaigns, so I finally settled on 2 phase turrets, 2 neutron turrets, and 1 Emalghia turret as a good general-purpose setup. The phase turrets give good long-range accuracy, the neutrons heavy hitting with so-so accuracy (actually the scatter helps against fighters by eliminating blind spots, and finally the Emalghia turret makes a neat sound, and helps a bit for those hand-to-hand point-blank in-your-ugly-Voinian-face slugfests
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BtG