Turn-based combats in Ferazel? Huh. I'm sorry, but PoG still sucks.
So are you admiting that you never played PoG?
- The music is so annoying. OK, I can deactivate it.
You answered that one. I like the music. If you don't like it don't use it.
- PoG is not expansive? Hey, I don't want crap because it's not expansive. I'll better buy Diablo and play around 100 hours than buy this and never use it.
I thought it was "expansive." But if you want to talk about expensive, that's different. There are plenty of people who are getting the same time/price ration they got with DII.
- Ambrosia/Beenox are not quite yet for 3D. They need to work on their graphics. Plus, the constant scrolling of the personnage makes me feel quite dizzy. I didn't experience this in Ferazel. These graphics are dated. They look like an old Zelda game.
I have never felt dizzy while playing any game. Maybe you should see a doctor.
- The game didn't run slow. The loading was slow. I don't feel like waiting even more than a second when I play a game. You see, the problem is not my computer but Coldstone. Coldstone is a game engine written in an interpretated language; the game itself is reading an interpretated language and executed by an interpretated language. Now is that fast?:)
I never had trouble with loading screens. And I am willing to wait 2 seconds.
- 70Mb of RAM required?:eek: Coldstone sure needs a lot of optimization.
I am afraid I don't know about that, OS X deals with all my memory issues.
- Actually PoP is better than Ferazel because of the cutscenes. Plus, Ferazel is just "go-around-all-the-levels-and-find-the-exit". There is much more "resolving" in PoP. But I played the PoP series too much, so now I play Ferazel:). A pity there's no map editor for Prince of Persia. In ResEdit, you can see in that there is a menu that never appears and it looks like it's the map editor the creators of the game used to build the maps. Anyway, there isn't much surprise in Ferazel and I think that the end is pathetic compared to PoP 2.
Cutscenes!?! That is what makes a great game, eh? Personally, story comes last when I play a game like Ferazel. I was more concerned with the beautiful and tricky levels, and glorious music.
However, I repeat it: PoG is a total failure. I'm sure most people here play the game eyes closed and ears closed just because it's Ambrosia!
- iAussie
(/B)(/QUOTE)
Our eyes and ears closed? Hmm, you must consist of "most" on that one. I don't think the majority of the people on these boards hide there true feelings, about anything.
Hmm, I seem to be the only one involved in this fiery debate.
Wow. My blood pressure is way up.
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