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Originally posted by Jive 320:
**hehe. Voinia;).
Depends on your escorts. Strand/Miranu suck against voinians. Neutrons not ony kick the crap out of their shields, that they are killed early on (as with Bozo). Plus phase weapons suck against their armor. Since Voinia probably has a HUGE defence grid, they don't do much. I recomend trying to capture some UE Carriers or Destroyers in uninhabited systems or get some V. Cruisers or frigates and park them in front of the planet. They should hold out longer. Mr.T has a good strategy that I use. As soon as you hyper into a system, your escorts are usualy parked right on top of the planet. Get very far away (but close enough so you don't see an arrow on your radar screen) and have your fighters already launched. Demand tribute before your escorts get close enough to you and let the magic begin. just click r and then (f?) so your fighters go after the closest target. Your main escorts should take out alot of the big ships before they near you as well as the small ships. When the ships do get to you, they should be easy as they are probably already heavily damaged. Get heavy hitting weaponry also. It helps.
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HAHA! I took out Voinia system today! Used the same ships as before (UEC and 6 Igazra). The Igazra's phase weapons might not do as much damage as I'd like, but they got LOTS of them! The plasma siphons kick a lot of butt too at the start of the battle. Dominated the planet Voina first. Their defense force is Frigates and Cruisers, but not an unbeatable number. One of the other posts mentions keeping away from immediate planet vicinity before demanding tribute. I did that, and it helped. There's another trick too:
Keep your distance and disable the interceptors and heavy fighters as they come out while you backpedal. Steal their rockets but don't destroy them, just leave them adrift. After quite a few waves, there are enough ships floating around that the Cruisers don't launch fighters anymore. You can paste the Cruisers without them launching fighters! That lessens the workload a lot. You can start doing the same thing with Frigates, or even take up slots by lanching your own fighters as Voinian ships explode. Ok, is this considered "cheating"? I don't care! HAHA! - I'm not into granting concessions to the enemy. You can't hit the curveball, I'm serving the breaker every time
Took out Borb station second. This was actually a bit harder. They're defence are interceptors and fighters, but LOTS of them! And they don't disable when you wear out their armor, they just explode. Had a couple of Cruisers show up, and their fighters do disable, but not enough of them to add up. I don't think the Cruisers are part of the station's defences, just happened to system in during the battle, I think. Careful use of the UE fighters helps, and spent a lot of time swatting the I's and F's with my own ship. All but 1 of my Igazras finally perished. But I captured a rogue Voinian Cruiser during the battle, a frigate and a couple of V. fighters. Seemed to help a lot - my V. ships would just lob rockets as the little guys screamed by -- took out quite a few that way. If I had to do it again, I'd probably assemble an all-voinian escort force for the attack on Borb station. I O W N A L L Voinian space, baby! You wanna land, you talk to me! heh heh
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BtG