I've found 2 Serious problems in the Upgrade / Bug Fix in EVO.
- Guided Weapons don't work properly 90% - 95% of the time!
eg - Needle Missiles, S.A.D. modules and S.A.E.'s do not track properly - after leaving any ship ( not just mine! ) they travel in loops, circles and then in a repeated figure of 8 before resuming the circular motion beside or near the ship without moving off towards the target most of the time.
This then makes these Guided Weapons useless - you might as well not purchase them as they don't work! As an example, I fired 50 S.A.D.'s at a Renegade ship, yet only 3 of the SAD's travelled towards the Renegade ship and eventually hit it, after wandering around in a meandering path to the target. Another 2 hit it only because the Renegade ship collided with them as they were circling and looping / figure of 8s in a near stationary position. - The Voinian ships have nowhere near the hitting power they have in EVO 1.0.1 as the Voinian Cruiser ( the large one with the Fighter Bay ) only fires 1 or 2 Rockets at you as you move away from it. The Voinian ships used to fire a wide fusillade of Rockets at you as you tried to escape.
Also the rockets are wildly inaccurate. The Voinians, instead of being the most difficult to fight, have gone soft! The most difficult are now the Renegade groups, as none of your guided weapons work and most of their ships are able to catch up to you quickly!
Anyone else noticing weird or unusual changes?
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