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Originally posted by VootGoo:
**Okay, I'm pretty shure I know how to do this, but I still want to get opinions...
I want to make an outfit that regenerates shields by burning fuel. As I understand it, I could make a weapon with negative damage that blows up instantly and drains fuel. That should bring up shields.
...right?
**
Theoretically, yes. You could give it the Guidance number 5 (free fall bomb). Give it whatever you want for damage (lets say -10 shield, -0 armor). Then set the ammo usage to -1000 or whatever it is to use fuel. I can't remember what it was. Give it a large ProxRadius (30000 is good) so it will blow up when it sees just about anything (large enough for it to detonate if it sees 1 asteriod anywhere in the entire system. Not your screen, the system. The system has walls. Just fly in 1 direction for about 5 minutes, and you'll see). It will also detect ships. Set the Blast Radius to 10 so it will only get your ship. This method is the only way to do it I believe. It won't work if there aren't any asteriods or ships in the system, but hey, chances are you're going to use it during combat, and that means other ships in the system.
-Dave
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"Do or do not. There is no try."
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