Ambrosia Garden Archive
    • Another dialogue option...


      In the original levels in the ends of the earth and in Andrew큦 worlds the following argument is used to open a rock barrier next to the person you talk to:
      action:6 arg1:0 arg2:3.
      How do I use this?
      Original levels had a rock barrier with sprite number 0 that match the number above.
      But in Andrew큦 world the rock barrier has a high number which doesen큧 match any of these.
      So how do I actually use this and know what barrier will open?

      ------------------
      "let큦 not bicker about
      who killed who!
      This is supposed to be
      a happy day."

    • I don't know.
      I just copied the info from "Ends of the Earth".

      ------------------
      "Give me a large enough hard drive, a fast enough modem, and I can download the web!"