When I had enough red xirchrons, about midway through "If You Can't Stand the Heat," I used an escape ring and went to "Ends of the Earth," paid the 20 to the toll keeper, then went back to Nimbo and got the zir seeds and fire seeds...
At those fairy things (what are they called?), no matter how long Ferazel used the magic shield to bounce the magic back at them, they didn't go away. I hit it, then it turns red, fades away, comes back, shoots at Ferazel, I'd bounce the magic back at it again, it'd turn red, fade away, come back.....babble! Over and over. Please help!
Also, is there any way at all to pass through the part with the purple spiked balls and fire without getting burned? Does Ferazel have to just take a beating? Maybe there is some special fire-proof suit to be found somewhere nearby? Or another route to take?
One other question...well, a problem...When you start from a saved game, the game centers the save point. That's a problem because when I saved the game in "If You Can't Stand the Heat," Ferazel was to the far east, far from the wall of fire. Now if I return to that save spot, he's dead center -- literally, because before the screen is fully functional, the fire is right there...
Would there be a way to make it so that when you outrun the fire, it doesn't go faster just to keep pace with you? It's rather silly that the fire speeds up just because Ferazel is running, always there on the left side of the screen. Wouldn't the fire burn at a constant pace, making it possible to run further ahead of it at certain times? How annoying it is to be stuck at the right edge of the screen and not able to see what's up ahead because the fire wall is on the left side keeping you back. It's hard enough having the fire there -- it shouldn't be so illogical. And why should the fire be far from Ferazel when making a save, yet close to him when returning from a saved game? Argh!
Thanks for hearing me out,
Lis
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"Life is like a chocolate chip cookie."
-Snoopy
(This message has been edited by Amorisse (edited 02-27-2000).)