The Apple Cřre, on Oct 29 2005, 01:46 AM, said:
Minutes later, five Rebel cruisers, ten Rebel destroyers, and fifty Rebel Mantas screamed over New Istanbul's horizon. Two missiles from every ship burned every scoutship to a crisp.
This is actually one of the most reasonable parts of the post. What you need to do, Apple Core, is get rid of your mercs entirely and write from the Rebellion's point of view.
~vIsitor~, on Oct 29 2005, 11:09 AM, said:
Yemuro:
The group's 'rookie' was the sole survivor, and even then just barely. The mercs had struck without warning, and with rebel fire support. The team leader was the first to go, he never got off a shot, and rookie's other 7 wingmates were blown to atoms by repeated missle blasts. By sheer dumb luck the rather inexperienced pilot managed to mostly save the craft--but the end result left it engineless, weaponless, and without life support. Before he ran out of oxygen, his final acts were to set the sensors on automatic and send out a brief warning to the other reconnaissance groups. "Discovered...Team lost...heavy damage...won't last...mercs with rebels...Don't know our mission...yet..."
First off, it said in the previous post that there were no survivors. Besides, the mercs didn't do it-the rebels did. Since he dies anyway, it can be justified, but only if you take the mercs out of it.
The Apple Cřre, on Oct 29 2005, 04:13 PM, said:
Yemuro System:
The fleet gave it a full scan. Sure enough, there was an undetonated missile embedded in the starboard engine nacelle. So much for a new scoutship. Before the fleet's admiral so much as opened his mouth to give the order to close and fire, the warhead finally detonated.
I wouldn't know where this missile came from, since Visitor never mentioned any anywhere in his previous posts. Editing needs to be done.
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Risa system:
The Pirate scoutships scattered. Squadron-and-one Mantas scattered with them. Five scoutships get the opportunity to duel. Four are left with a two-on-one battle. One of the Manta pilots got overzealous and squeezed his trigger at extreme distance. The numerous shots dissipated harmlessly without even draining the shields, but the scoutship pilot reflexively cornered the stick.
Not much here to attack.
~vIsitor~, on Oct 29 2005, 08:24 PM, said:
The scouts were outmanuvered, out distanced, outnumbered, and outgunned--it was all they could do not to die. The squad leader performed an amazing feat of aeorbatic trickery, and caused his pair of persuers to collide into eachother.
Uh, no.
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...let the bemused manta pilot speed by harmlessly, and follow his squad leader whilst still in his persuer's rear-view mirror. One pilot destroyed the persuing manta on his six by self-destrucing, another won a duel but got disabled.
It's a safe bet that Manta pilots are considerably better trained than that, and since Scoutships don't have retro thrusters...
I doubt your pirates are willing to die for the cause.
Nothing too horrible on the last one, although it must've been some luck.
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Final Tally:
4 exp. mantas destroyed
-vs-
6 scoutships destroyed, 1 disabled
Two Mantas, five Scoutships, counting the disabled ones. Some can get away, but the Manta losses have to be cut down considerably.
-Bob
This post has been edited by Consul Bob : 30 October 2005 - 05:51 PM