Could somebody please help me? I´m playing EV through Nova, and started out pretty well in the rebel storyline. Now I seem to be stuck, however, since I get the same missions over and over without anything new happening. Does someody know what I should do to get new missions? (and maybe get to buy some of their ships soon :))
The recurring missions are Weapons shipment from Clotho Prime, Capturing cargo from UE Weapons Freighters and a few more (rebel defense, destroying VIP UE official etc.)
Any help or suggestions appreciated!
Oh, and here's my pilot log:
EV Nova pilot data dump
Output on 7/21/2004 at 11:13 PM
Game version: 1.0.6
Plugins loaded:
none
Pilot name: Yoshi Yang
Pilot nickname: Ace
Pilot gender: male
Strict play: no
Seen intro screen: yes
Ship name: Yin IV
Ship type: Corvette (146)
Current system: Atropos (191)
Legal status: 2166 (in system 191)
Game date: 2/9/2260
Fuel: 600.00
Cash: 17187497
Kills: 11068
Current cargo:
none
Active missions:
Ferry Passengers to <DST> (197):
travelObjComplete: no
shipObjComplete: yes
missionFailed: no
flags: 0180
flags2: 0000
canAbort: yes
timeLeft: -32000
destStellar: 179
returnStellar: 179
initialShipCount: -1
specialShipCount: -1
specialShipDude: -1
specialShipGoal: -1
specialShipBehavior: -1
specialShipStart: 0
specialShipSyst: 77
specialShipsKilled: 0
specialShipsBoarded: 0
specialShipsDisabled: 0
specialShipsJumpedIn: -1
specialShipsJumpedOut: 0
specialShipNameIndex: -1
specialShipSubtitleIndex: -1
specialShipPreselectType: -1
auxShipCount: -1
auxShipsLeft: -1
auxShipDude: -1
auxShipSyst: 0
cargoType: 6
cargoQty: 0
pickupMode: 0
dropoffMode: 1
cargoLoaded: yes
scanMask: 0000
compGovt: -1
compReward: 0
datePostIncrement: 0
pay: 10000
Transport Cargo to <DST> (198):
travelObjComplete: no
shipObjComplete: yes
missionFailed: no
flags: 0100
flags2: 0000
canAbort: yes
timeLeft: -32000
destStellar: 205
returnStellar: 205
initialShipCount: -1
specialShipCount: -1
specialShipDude: -1
specialShipGoal: -1
specialShipBehavior: -1
specialShipStart: 0
specialShipSyst: 63
specialShipsKilled: 0
specialShipsBoarded: 0
specialShipsDisabled: 0
specialShipsJumpedIn: -1
specialShipsJumpedOut: 0
specialShipNameIndex: -1
specialShipSubtitleIndex: -1
specialShipPreselectType: -1
auxShipCount: -1
auxShipsLeft: -1
auxShipDude: -1
auxShipSyst: 0
cargoType: 4
cargoQty: 12
pickupMode: 0
dropoffMode: 1
cargoLoaded: yes
scanMask: 0000
compGovt: -1
compReward: 0
datePostIncrement: 0
pay: 12000
Mission bits currently set:
b24
b25
b26
b27
b28
b35
b36
b37
b43
b44
b45
b46
b47
b50
b51
b52
b75
b76
b77
Escorts:
Lightning (137) - captured
Lightning (137) - captured
Clipper (151) - captured
Lightning (137) - captured
Lightning (137) - captured
Clipper (151) - captured
Items currently owned:
4 Proton Bolt Cannon (130)
2 Missile Rack (133)
15 Missile (134)
2 Proton Turret (137)
2 Mass Expansion (140)
4 Shield Capacitor (145)
1 Shield Booster (146)
1 Durasteel Armor (148)
1 Thrust Enhancement (150)
1 Engine Upgrade (151)
1 RCS Upgrade (152)
2 External Fuel Tank (153)
1 Density Scanner (155)
1 IFF Decoder (156)
1 Missile Jammer (158)
1 Javelin Pod (163)
479 Javelin Rocket (164)
1 Cloaking Device (167)
1 Meizner Ramscoop (168)
1 Auto-Refueller (169)
Stellars currently dominated:
none
Stellars currently destroyed:
none
Active ranks:
none
Active disasters:
A wing-racing festival (138) on Merlin (146) - 0 days left
A fuel spill (139) on Enyo Fuel Refinery (149) - 0 days left
The discovery of a new ore deposit (140) on Samson's Planet (151) - 0 days left
A mining accident (141) on New Providence (154) - 0 days left
A newfound ore deposit (142) on New Providence (154) - 0 days left
A patrol ship breakdown (143) on Antares Station (155) - 0 days left
A large fire on a distant world (144) on New Istanbul (156) - 0 days left
An enormous party (145) on Beeblebrox (159) - 1 days left
A new group of recruits (146) on Palshife (161) - 0 days left
A food shortage (147) on Alkaidion (163) - 0 days left
Increased demand (148) on Zaxted Starport (165) - 0 days left
Decreased demand (149) on Zaxted Starport (165) - 0 days left
An increase in tourist arrivals (150) on Atropos (171) - 0 days left
A cultural festival (151) on New Scotland (173) - 0 days left
A recession (152) on New Ireland (174) - 21 days left
A bumper crop of seaweed (153) on Diphidia II (176) - 16 days left
A rockslide (154) on New Columbia (177) - 0 days left
Extreme crew boredom (156) on Syntex Refinery (187) - 4 days left
A manufacturing surplus (157) on Syntex Refinery (187) - 10 days left
A manufacturing surplus (158) on Darkstar (192) - 11 days left
A communicable animal disease (159) on Palomino (194) - 0 days left
A volcanic eruption (160) on Murphy's World (199) - 0 days left
The banderfrog breeding season (161) on Virgo (208) - 0 days left
A manufacturing surplus (162) on Sirgil III (209) - 5 days left
Increased demand (163) on Sirgil III (209) - 0 days left
Decreased demand (164) on Sirgil III (209) - 4 days left
A manufacturing surplus (165) on Sirgil Starport (210) - 0 days left
Increased demand (166) on Sirgil Starport (210) - 0 days left
Decreased demand (167) on Sirgil Starport (210) - 1 days left
A grain surplus (168) on Deneb III (212) - 13 days left
A Lethean air raid (169) on New Cydonia (213) - 3 days left
Cydonian orbital bombardment (170) on Lethe Prime (214) - 0 days left
A new product line (171) on Sirius Station (144) - 0 days left
A parts shortage (172) on Stardock Alpha (129) - 5 days left
A dome pressurization accident (173) on Mars (130) - 0 days left
A special sale (174) on Landfall (131) - 0 days left
A new warship constuction order (175) on Luna (132) - 0 days left
A record fish harvest (176) on Levo (133) - 0 days left
An increase in tourist visitations (177) on Capella (135) - 3 days left
A mining accident (178) on Spica (137) - 0 days left
The discovery of a new vein of uridium (179) on Spica (137) - 0 days left
Active cron events:
none
- end of log -
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