Ambrosia Garden Archive
    • I think Jimbob was wanting either Centauri or Capella was he not? At any rate, I still need someone to take over some of those main human worlds that end up in the Confederation core. How about Tau Ceti, Antares, and Pollux? Just so you guys know, I'de like to have all of the systems on my list controled by someone and as of now we only have a few of them confirmed as taken:

      Sol
      Jadzia
      Levo
      Nemisis, Virgo, Topaz

      Jimbob, General Cade Smart, Zax... have you guys decided whether on not to play? If so, what systems are you wanting?

      ------------------
      Out ride the sons of Terra, Far dirves the thundering jet,
      Up leaps the race of Earthmen, Out, far, and onward yet - Robert A. Heinlein, The Green Hills of Earth
      "Saddam Hussein foregoes weapons of mass destruction (and) values human life." George W. Bush

    • Ipvicus, could we pleeeease add GS's Condor catamaran to the list of available ships? Maybe take away a weapon system or two? It would also be nice to have GS's supertanker. Both were meant to be from the Great War era.

      ------------------
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    • Quote

      Originally posted by Vice Admiral Ipvicus:
      **I think Jimbob was wanting either Centauri or Capella was he not? At any rate, I still need someone to take over some of those main human worlds that end up in the Confederation core. How about Tau Ceti, Antares, and Pollux? Just so you guys know, I'de like to have all of the systems on my list controled by someone and as of now we only have a few of them confirmed as taken:

      Sol
      Jadzia
      Levo
      Nemisis, Virgo, Topaz

      Jimbob, General Cade Smart, Zax... have you guys decided whether on not to play? If so, what systems are you wanting?

      **

      Nah, I'm not playing. I don't have the time or the attention span 😛

      ------------------
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    • Quote

      Originally posted by Luke:
      **Ipvicus, could we pleeeease add GS's Condor catamaran to the list of available ships? Maybe take away a weapon system or two? It would also be nice to have GS's supertanker. Both were meant to be from the Great War era.

      **

      I'm unfalmilliar with the plug and the ships, but if you think they are acceptable I don't see any problem. Why don't you post the stats for those ships in the topic.

      ------------------
      Out ride the sons of Terra, Far dirves the thundering jet,
      Up leaps the race of Earthmen, Out, far, and onward yet - Robert A. Heinlein, The Green Hills of Earth
      "Saddam Hussein foregoes weapons of mass destruction (and) values human life." George W. Bush

    • Aerostar-Astrotech Space Industries F-37A Halibut light fighter
      Speed: 375
      Accel: Very Good
      Turn: Very Good
      Shields: 15
      Armor: 0.5
      Max Guns: 3
      Max Turrets: None
      Space: 15
      Cargo: 12
      Fuel: 2 jumps
      Mass: 9
      Crew: 1
      Standard Weapons:

      2 Swivel Laser Turrets

      Notes: Astrotech Space Industries originally designed and marketed the F-37A Halibut, during the early days of space exploration. Excellent design kept some of the originals flying and babyboomer nostalgia resulted in their re-release by Aerostar, this time with the engine in front. Its the cheapest fighter ever made, but worth every penny. Almost as good as a Manta without the missiles.

      Allied Shipyards Supertanker-300

      Speed: 125
      Accel: Poor
      Turn: Poor
      Shields: 15
      Armor: 30
      Max Guns: 0
      Max Turrets: 1
      Space: 10
      Cargo: 750
      Fuel: 300 jumps
      Mass: 10,000
      Crew: 19
      Standard Weapons:

      no standard EV weapons(yet)

      Notes: These tankers are used by heavy industry mostly for transporting fuel, pudding, and other flammable liquids. Be sure not to be near one if it explodes. Creative terrorists have been known to use supertankers as bombs, blowing them up just as an opponent flies overhead. This technique was first used by Blake Roughman at the battle of Thanos.

      Ship Name: Jupiter Mining Company (JMC) Catamaran "Condor" Warship

      Speed: 230
      Accel: Average
      Turn: Poor
      Shields: 100
      Armor: 180
      Max Guns: 4
      Max Turrets: 4
      Space: 100
      Cargo: 200
      Fuel: 4 jumps
      Mass: 330
      Crew: 150
      Standard Weapons:

      3 Laser Cannons

      4 Laser Turrets

      2 Rocket Launchers + 20 Heavy Rockets

      2 Javelin Launchers + 100 Javelin Rockets

      Notes:Can pack a heavy frontal assault, excellent cargo capacity not good for a sustained assault. Used by the poorer bounty hunters and antique enthusiants.

      note: this was C&P;'d from the GS site so I apologize for the higher tech weapons and other stuff, just mod it as you see necessary. I would look at specific accel and turn, but i don't have the time to go into EV now.

      And here's the light freighter/carrier:
      Allied Shipyards Light Freighter/Carrier "Bear"

      Speed: 150
      Accel: Poor
      Turn: Average
      Shields: 70
      Armor: 55
      Guns: 3
      Turrets: 3
      Space: 15 tons
      Cargo: 0 tons
      Fuel: 2 jumps
      Mass: 250 tons
      Crew: 119

      Standard Weapons:

      2 Laser Turrets

      1 Missile Rack + 20 Mk.I Missiles

      1 Halibut Bay + 5 Halibut Light Fighters

      Notes: Just a modded light freighter with a lot more shielding and armor, with a very primative fighter bay, taking up most of the cargo bay of the original ship. It was rushed into production after war was emminent with the aliens. The Atlas Mk.I engines vastly overshoot the pushing power needed to carry 5 Halibut light fighters, thus making this ship more maneuverable than it's little brother the light frieghter.

      ------------------
      what's this? i was just fighting a 'fed cruiser in Tau Ceti and now what the hell happened? i'm in this "Eltor" System... damn wormholes

      (This message has been edited by Ambassador Mikhailovich (edited 04-28-2003).)

      (This message has been edited by Ambassador Mikhailovich (edited 04-28-2003).)

      (This message has been edited by Ambassador Mikhailovich (edited 04-29-2003).)

    • (url="http://"http://www.geocities.com/TimesSquare/Ring/6416/civilian.html")http://www.geocities...6/civilian.html(/url)

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      (This message has been edited by Luke (edited 04-28-2003).)

    • Okay, all of those ships are approved, except I'm pretty sure that the Halibut is supposed to have 2 Swivel Laser Cannons... not turrets. 🙂

      I've decided to post the stats for those ships I mentioned as acceptable earlier as well as those of the Alien ships. If you look closely you will notice that I have modified several of these ships, in most cases switching weapons and downgrading systems, but in the case of the freighters I've actually added weapons slots owing to the fact that I'm sure that humans could figure out some way to fit more than one measly turret on a Bulk Freighter ect.

      Human Ships

      Confederate Frigate Predecessor (Luke, if you want to change this let me know and we'll talk about it)
      Speed: 150 AU/h
      Accel: 160
      Turn: 60°/sec
      Shields: 230u
      Charge: 0.31u/sec
      Armor: 50u
      Guns: 6 (max)
      Turrets: 3 (max)
      Space: 60 tons
      Cargo: 50 tons
      Fuel: 300u (3)
      Length: 80m
      Mass: 350 tons
      Crew: 217

      Weapons: 2 Laser Turrets, 4 Laser Cannons, 2 Missile Racks + 10 Missiles, 1 Rocket Launcher + 4 Heavy Rockets

      Aerostar F37B Manta Light Fighter:
      Speed: 425 AU/h
      Accel: 312
      Turn: 180°/sec
      Shields: 20u
      Charge: 0.33u/sec
      Armor: -
      Guns: 4 (max)
      Turrets: - Space: 5 tons
      Cargo: 3 tons
      Fuel: 200u (2)
      Length: 8m
      Mass: 9 tons
      Crew: 1

      Weapons: 3 Swivel Laser Cannons, 1 Missile Rack + 1 Missile

      CDX Starworks F/A-927B Rapier
      Speed: 290 AU/h
      Accel: 200
      Turn: 120°/sec
      Shields: 30u
      Charge: 0.48u/sec
      Armor: 15
      Guns: 4 (max)
      Turrets: 1 (max) Space: 20 tons
      Cargo: 15 tons
      Fuel: 300u (3)
      Length: 12m
      Mass: 15 tons
      Crew: 2

      Weapons: 4 Swivel Laser Cannons, 2 Missile Racks + 10 Missiles, 1 Rocket Launcher + 6 Rockets

      Bulk Freighter
      Speed: 80 AU/h
      Accel: 62
      Turn: 30°/sec
      Shields: 10u
      Charge: 0.01u/sec
      Armor: 25u
      Guns: 2
      Turrets: 2 (max)
      Space: 150 tons
      Cargo: 500 tons
      Fuel: 1,000u (10)
      Length: 250m
      Mass: 800 tons
      Crew: 32

      Weapons: 1 Laser Turret

      Luxury Liner
      Speed: 150 AU/h
      Accel: 92
      Turn: 30°/sec
      Shields: 30u
      Charge: 0.05u/sec
      Armor: 20u
      Guns: 4 (max)
      Turrets: 2 (max)
      Space: 60 tons
      Cargo: 30 tons
      Fuel: 400u (4)
      Length: 180m
      Mass: 300 tons
      Crew: 65

      Weapons: 1 Laser Turret

      Metroworks V5 Courier
      Speed: 230 AU/h
      Accel: 150
      Turn: 120°/sec
      Shields: 15u
      Charge: 0.15u/sec
      Armor: 25u
      Guns: 3 (max)
      Turrets: 1 (max)
      Space: 30 tons
      Cargo: 50 tons
      Fuel: 800u (8)
      Length: 15 m
      Mass: 75 tons
      Crew: 10

      Weapons: 1 Laser Turret

      Krydanti Systems' Mk. XIII Scoutship
      Speed: 275 AU/h
      Accel: 187
      Turn: 120°/sec
      Shields: 30u
      Charge: 0.24u/sec
      Armor: 5u
      Guns: 4 (max)
      Turrets: - Space: 35 tons
      Cargo: 40 tons
      Fuel: 900u (9)
      Length: 18m
      Mass: 50 tons
      Crew: 2

      Weapons: 2 Laser Cannons

      Krydanti Systems Mk. III Executive Transport
      Speed: 300 AU/h
      Accel: 150
      Turn: 90°/sec
      Shields: 10u
      Charge: 0.12u/sec
      Armor: 5u
      Guns: 3
      Turrets: -
      Space: 10 tons
      Cargo: 10 tons
      Fuel: 300u (3)
      Length: 10m
      Mass: 35 tons
      Crew: 2

      Weapons: None

      Rendelli StarDrive Model 805D Shuttle
      Speed: 390 AU/h
      Accel: 200
      Turn: 110°/sec
      Shields: 30u
      Charge: 0.24u/sec
      Armor: 10u
      Guns: 3 (max)
      Turrets: -
      Space: 15 tons
      Cargo: 20 tons
      Fuel: 300u (3)
      Length: 8m
      Mass: 30 tons
      Crew: 1

      Weapons: None

      Alien Ships

      Alien Fighter
      Speed: 500
      Accel: 450
      Turn: 180°/sec
      Shields: 500u
      Charge: 6.25u/sec
      Armor: -
      Guns: 8 (max)
      Turrets: -
      Space: 10 tons
      Cargo: 10 tons
      Fuel: 1,000u (10)
      Length: 15m
      Mass: 18 tons
      Crew: 8

      Weapons: 1 Fusion Beam, 1 Drone Launcher 2 Seeker Drones

      Alien Battlecruiser
      Speed: 350 Au/h
      Accel: 300
      Turn: 60°/sec
      Shields: 1,500u
      Charge: 1.88u/sec
      Armor: -
      Guns: 12 (max)
      Turrets: 4 (max)
      Space: 60 tons
      Cargo: 50 tons
      Fuel: 20,000u (20)
      Length: 120m
      Mass: 600 tons
      Crew: 650

      Weapons: 1 Heavy Fusion Beam, 4 Drone Launchers + 80 Seeker Drones, 1 Fighter Bay + 3 Alien Fighters

      ------------------
      Out ride the sons of Terra, Far dirves the thundering jet,
      Up leaps the race of Earthmen, Out, far, and onward yet - Robert A. Heinlein, The Green Hills of Earth
      "Saddam Hussein foregoes weapons of mass destruction (and) values human life." George W. Bush

      (This message has been edited by Vice Admiral Ipvicus (edited 04-28-2003).)

    • sputter

      I really shouldn't. I don't have enough time, as much as I'd like to.

      That doesn't mean I won't be up on whats happening in it, though.

      ------------------
      <Insert Clever Saying Here>
      Never meditate on amphetamines. Permitted vehicles not allowed.
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    • If it is not already taken I'll take Opal in Pelagon as a fuel station, and maybe a small fleet like this.

      24 Halibut fighters
      8 upgraded Scoutships
      6 upgraded Light Freighters

      I'd have to see what the original design is like before I post the upgrades I have, but depending on other fleets I might need to reduce this massively, so consider it a working model.

      ------------------
      "Paranoia is Life"

    • Quote

      Originally posted by Jimbob:
      **sputter

      I really shouldn't. I don't have enough time, as much as I'd like to.

      That doesn't mean I won't be up on whats happening in it, though.

      **

      Don't feel like I'm pushing you out of it. I skimmed the topic yesterday, but missed bits. When I searched for Centauri on the first page (because I'm lazy) it only came up with Ipvicus' listing - because you spelt it wrong (Centaui.) So I thought it was open. To be honest, I don't care (whatsoever) about which system(s) I control, I'll have Ipvicus tell me in the AIM conversation we're just havin' now... just following orders here.

      ------------------
      -Esponer
      Am I posting in Just Chat or B&B;? If so, I'm probably joking.

    • Ipvicus, all the ships look fine to me. I suppose Sol will be the only government with Frigates and Mantas, right?

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    • Luke, you are certainly the only player that will have access to the designs for the Frigate thing, and I suppose the Manta too. Other players will have access to all of the remaining ships if they choose, including the Halibut.

      I'm not sure how much you wanted to have just the Sol system, but from what I can see this is about as many players as we are likely to get, and we still need to fill several more systems. Would it be at all possible for you to control the Centauri, Rigel, Erdiani, and Procyon systems? I think that would provide a more realistic territorial footprint for the Solarian government, plus it would allow us to get started that much sooner.

      Also, it would be nice if Mikailovich could also control the Regulus system just to round things out.

      Paranoid, unfortuanatly Ambassador Mikailovich and I had already worked out that he would be in control of the Pelagon system... would it be alright if your base was on Capella since it is unclaimed?

      ------------------
      Out ride the sons of Terra, Far dirves the thundering jet,
      Up leaps the race of Earthmen, Out, far, and onward yet - Robert A. Heinlein, The Green Hills of Earth
      "Saddam Hussein foregoes weapons of mass destruction (and) values human life." George W. Bush

    • Sure.

      ------------------
      "Paranoia is Life"

    • Yes, I will claim Regulus. I have a quick question. Does Enyo Fuel Ref exist yet? Probably not, but that's probably where we would get all of our fuel, so it may be a consideration to include it.

      ------------------
      what's this? i was just fighting a 'fed cruiser in Tau Ceti and now what the hell happened? i'm in this "Eltor" System... damn wormholes

    • What spots are free yet, Ipvicus? Just curious so I might make my decision to play or not.

      ------------------
      I am eager to try to ansver mission questions

    • Quote

      Originally posted by SilverDragon:
      **Don't feel like I'm pushing you out of it. I skimmed the topic yesterday, but missed bits. When I searched for Centauri on the first page (because I'm lazy) it only came up with Ipvicus' listing - because you spelt it wrong (Centaui.) So I thought it was open. To be honest, I don't care (whatsoever) about which system(s) I control, I'll have Ipvicus tell me in the AIM conversation we're just havin' now... just following orders here.

      **

      No, I just really don't have enough time to donate to be an efficient player. Therefore, I think it would be better if I didn't play. 🙂

      Really hope this webstory turns out alright.

      ------------------
      <Insert Clever Saying Here>
      Never meditate on amphetamines. Permitted vehicles not allowed.
      (url="http://"http://www.f1.com")Formula1 Racing(/url) | (url="http://"http://www.planan.com/ev/rebel.html") The Escape Velocity Guide (/url) (Not my site)
      (url="http://"http://www.phantomplanet.com")Phantom Planet(/url) | (url="http://"http://www.hyperiums.com")Hyperiums(/url)

    • I'm not trying to sound greedy or anything, but about my retrofitted carrier, if you want to have access to it, approach me during the actual story about selling or giving of plans, because I would like to have at least 1 unique to our gov't ship.

      ------------------
      what's this? i was just fighting a 'fed cruiser in Tau Ceti and now what the hell happened? i'm in this "Eltor" System... damn wormholes

    • Quote

      Originally posted by Vice Admiral Ipvicus:
      I'm not sure how much you wanted to have just the Sol system, but from what I can see this is about as many players as we are likely to get, and we still need to fill several more systems. Would it be at all possible for you to control the Centauri, Rigel, Erdiani, and Procyon systems? I think that would provide a more realistic territorial footprint for the Solarian government, plus it would allow us to get started that much sooner.

      That's fine.

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    • Just another idea, if you got enough players maybe you could include a pirate station (with some manta's, a few home-made warships and some captured frigates)?

      ------------------
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    • Quote

      Originally posted by General Cade Smart:
      **What spots are free yet, Ipvicus? Just curious so I might make my decision to play or not.

      **

      If you can, get in touch with me over AIM so we can discuss it. From what I can see we've filled out the minimum number of slots that I had invisioned to have in the game. Anything now just makes the story that much more stable and entertaining. If you would like to play a 1-3 system wide government then we can do that, or if you would like to play those pirates that Zax was just talking about it would be cool, you might also play an independant or mercenary fleet. Just get in touch so we can talk about it, or post what you would like to do here.

      ------------------
      Out ride the sons of Terra, Far dirves the thundering jet,
      Up leaps the race of Earthmen, Out, far, and onward yet - Robert A. Heinlein, The Green Hills of Earth
      "Saddam Hussein foregoes weapons of mass destruction (and) values human life." George W. Bush