Ambrosia Garden Archive
    • New EV player!


      Hey, y'all, I am now, offically an Escape Veocity fan! I have yet to reach the "fanatic" stage, but that will be soon.
      Ship favorite: light freighter (opposites attract!)

      But I have a little question: is there any purpose in getting Keychains on Mars? Or Workdroids on Sirius Station? Or lobsterswherever they are?
      If you don't want to tell me, fine, I just won't get them.

      Also, I cant figure out how to shoot. Nothing happens when I press the fire button. Goitta go

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      "He is definitly an alien"-
      Men in Black

    • Quote

      Originally posted by The Journalist:
      Also, I cant figure out how to shoot. Nothing happens when I press the fire button.

      Do you have any weapons?

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      (url="http://"http://www.evula.com/")EVula,(/url) your friendly (url="http://"http://www.evula.com/")self-promoting(/url) EV & EVO Boards/Addon/Newswire/Chronicles moderator
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    • Quote

      Originally posted by EVula:
      **Do you have any weapons?

      **

      if so are they cannons or turrets? if your weapons are turrets you must target the ship you want to shoot at in order for the turret to fire. or if your weapons are missles or torpedos you kinda need the launcher. now do you have version 1.0.5? and dont cosider yourself a fanatic untill you know the game inside and out. if you need anything else ask the fanatic. 😄

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      Insanity has its advantages

    • Don't worry about the commodities named lobsters or keychains. Their official name is "junk", and called that for a reason. I find it best to stick with regular commodities (favorite route: Earth -> Lethe Prime with Med, Lethe Prime -> Earth with Food). Have fun out there!

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      "Only fools have no
      fear"
      -Worf

    • Quote

      Originally posted by U.E. Admiral:
      **if so are they cannons or turrets? if your weapons are turrets you must target the ship you want to shoot at in order for the turret to fire.
      **

      I've been playing Ares too long. Thank you, thank you, thank you.
      I find that to be an immensly dumb rule. Oh well.
      Now I can fight back. Yesss!

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      "Evil will always win, because good is dumb"-Lord Helmet
      Spaceballs (Star Wars spoof)

    • Would you really want to fight back in a light freighter?

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    • Quote

      Originally posted by The Journalist:
      **I've been playing Ares too long. Thank you, thank you, thank you.
      I find that to be an immensly dumb rule. Oh well.
      Now I can fight back. Yesss!

      **

      It's not a dumb rule, just more realistic. From my point of view, you should have to target the ship you wish to fire your turrets at. Ares does that for you automatically, which kinda takes away some of the fun.

      All the fun begins once you get your hands on a Rebel Destroyer. 😛

      Welcome to the best game of Ambrosia Software.

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      Resistance is futile. Join the alliance.
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      "What reason would we have to commit murder when we say that women who induce abortions are murderers and will give account of it to God? For the same person would not regard the fetus in the womb as a living thing and therefore an object of God's care. -Athenagorus of Athens

    • If you love your freighter so much, but an Argosy. They're faster and have the firepower to chase off more than defenders. You can turn an Argosy into a pretty good warship, but that means sacrificing most of the cargo space, so if you want a warship, I'd say you're better off in a Corvette. I never knew about the Earth-Lethe trade route. I always buy Indutrial at Cappela, sell it at Nemesis and buy luxury goods at Nemesis and sell them at Cappela. It's shorter, and when the Luxury Goods are priced at 'Higher' you can really make some fast cash. If you're trading, don't trade alone. Hire the cheapest freighters (Light Freighters), buy the fastest ship you can afford (usually defender) with a missile jammer or decoy flares. Tell your freighters to hold position (so they wont be attacked) and high-tail it out of the system as possible.

      Some tips from a fanatic (yes, I am a fanatic, I just haven't been on the boards that long)

      1. If you're legal records down, kill some pirates. If you can't find any, hire some cheap escorts and they'll come.
      2. Laser cannons do more damage/second than proton cannons.
      3. The minimum amount of turrets you should have is 2, 1 is just a waste of space.
      4. Missiles and a missile jammer are essential for planet dominating if you don't have a ship with a lot of sheilds.
      5. Need to make money? Trade, it's the fastest way.
      6. If you're planning to do Rebel/Confed mission strings, have a ship with at least 20 tons of cargo.
      7. Don't buy an escape pod if you're not playing strict play, if you are, buy an auto-eject as well, and if you're on strict play and you have a transition ship between your shuttlecraft and clipper/corvette/fighter e.c.t. Don't put your money into ship upgrades, if you get blown up, you can't reclaim what you've spent.
      8. Regardless of what the outfitters say, Sheild capacitors only give you 1.5 units of sheilding (you need to divide terrawats by 10 to give a shipyard representation. If you don't believe me. Get a defender, buy one. 2 missiles will still kill you.
      9. Armaplast gives you 10 units of armour, Durasteel 25 and Tritanitum 50
      10. If at first you fail, BUY MORE GUNS 😄

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      Name:Zax
      Age:14
      Hobbies:Monopoly,Reading,EV
      Pets:Carniverous Pig

    • Quote

      Originally posted by Zax:
      **
      5) Need to make money? Trade, it's the fastest way.
      **

      Are you kidding? Stealing money from pirates that hang out in Propus and Darven nets you far more money than trading. If you can't take out the pirates, do rush deliveries or, if you don't mind a crummy legal status, rob Luxury Liners in Capella. Heck, if your combat rating is good enough, even dominate Capella -- it only has nine patrol ship and gunboats combined.

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      Beware the substance '(url="http://"http://www.EVula.com/")e(/url)'
      (url="http://"http://www.AmbrosiaSW.com/cgi-bin/vftp/show.pl?product=evn&category;=utilities&display;=date&file;=ID.formulas.sit")EVN ID formulas(/url)

    • Lemme see. An Argosy usually gives you, say 30000 credits. Capella-Nemesis-Capella can give you about 500000. And trading is supposed to be a means of getting cash early in the game, if you have the firepower to blow up a Kestrel in under 20 seconds, why do you need the money? Probably the best way to make money is to Have a Kestrel, nick disabled Lightnings and sell them at 1000000 each, but that requires a kestrel.

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      Damn exams 😞

    • Quote

      Originally posted by Blackdog:
      **Are you kidding? Stealing money from pirates that hang out in Propus and Darven nets you far more money than trading. If you can't take out the pirates, do rush deliveries or, if you don't mind a crummy legal status, rob Luxury Liners in Capella. Heck, if your combat rating is good enough, even dominate Capella -- it only has nine patrol ship and gunboats combined.

      **

      Agreed. I can make money easier at Pirate Cove's than having to answer a bunch of questions from Regis. 😉

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      Resistance is futile. Join the alliance.
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      "What reason would we have to commit murder when we say that women who induce abortions are murderers and will give account of it to God? For the same person would not regard the fetus in the womb as a living thing and therefore an object of God's care. -Athenagorus of Athens

    • Hmmm, I got enough cash to buy a Corvette with full upgrades, including a Hawk bay and 2 hawks, in under 1 hour from trading, although It doesn't get your combat rating up.

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      Damn exams 😞

    • Quote

      Originally posted by Zax:
      **Hmmm, I got enough cash to buy a Corvette with full upgrades, including a Hawk bay and 2 hawks, in under 1 hour from trading, although It doesn't get your combat rating up.

      **

      if you buy a vette you'll get a combat rating pretty fast. 😉

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      Insanity has its advantages

    • But whats more fun, going from Cappella to Nemesis or trying to deystroy a pirate corvette in a scoutship.

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    • (quote)Originally posted by U.E. Admiral:
      **if you buy a vette you'll get a combat rating pretty fast.:p

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      "What reason would we have to commit murder when we say that women who induce abortions are murderers and will give account of it to God? For the same person would not regard the fetus in the womb as a living thing and therefore an object of God's care. -Athenagorus of Athens

    • Quote

      Originally posted by The Journalist:
      I find that to be an immensly dumb rule. Oh well.

      It's not a 'rule', it's simply how the targeting system works. When you're investing the extra credits needed for guided weapons, it makes sense that you should be the one telling them what they should guide themselves towards.

      Anyway, welcome to the world of Escape Velocity, The Journalist (is that name a Starship Titanic reference by any chance?).

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      David Arthur
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    • Quote

      Originally posted by Zax:
      **...nick disabled Lightnings and sell them at 1000000 each, but that requires a kestrel.

      **

      That's half true... It requires a tractor beam and a disabled Kestrel which the Lightnings came from (unless you do it your way...) . If you disable the lightnings and drag them to its Kestrel, they'll conviently board. Then board the Kestrel, and take the Lightnings. They should appear as weapons. That's a major money maker!

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      What the hell is a drink coke subliminal message?

    • Quote

      Originally posted by Rawzer:
      **That's half true... It requires a tractor beam and a disabled Kestrel which the Lightnings came from (unless you do it your way...) . If you disable the lightnings and drag them to its Kestrel, they'll conviently board. Then board the Kestrel, and take the Lightnings. They should appear as weapons. That's a major money maker!

      **

      That's something I've never tried... I'll keep that one in mind.

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      Resistance is futile. Join the alliance.
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      "What reason would we have to commit murder when we say that women who induce abortions are murderers and will give account of it to God? For the same person would not regard the fetus in the womb as a living thing and therefore an object of God's care. -Athenagorus of Athens

    • Quote

      Originally posted by David Arthur:
      **
      Anyway, welcome to the world of Escape Velocity, The Journalist (is that name a Starship Titanic reference by any chance?).

      **

      Yes, it is! Congrats on being the first person to figure that out!

      Update:
      Combat rating:Competant
      Ship: Defender, soon to be(probably)Light Freighter(I usuall Mass Expand so I'm a little more fighting-worthy, as well as Shield regenerater).

      If you ask me, ramscoops are a waste. Nobaody asked, did they?

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      "Evil will always win, because good is dumb"-Lord Helmet
      Spaceballs (Star Wars spoof)

    • I like ramscoops, and definately don't think they're a waste. In the long run, they'll save you plenty of money. And if you're constantly fighting, you'll have plenty of time to get extra fuel.

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      Resistance is futile. Join the alliance.
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      "What reason would we have to commit murder when we say that women who induce abortions are murderers and will give account of it to God? For the same person would not regard the fetus in the womb as a living thing and therefore an object of God's care. -Athenagorus of Athens