Ambrosia Garden Archive
    • Need some ideas


      Okey I think this is correct board to post this on since its EV related.
      I'm currently making an Arena remake and I'm wondering whether I should use the origional EV ships or should I use different ones (I used graphics from the sites on the weblinks page, I can't design ships), but they're currently very crummy. Any other advice would be appreciated.

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    • That would depend. I, personally, would like to see a different version out for every plugin as well as one that combines ship from plugins of similar classes. What might work well would be an Arena shell which you could throw extra plugins into for different ship combinations. I was considering creating one nearly two years ago but the idea never went down. I'd still love to see it happen but I've got NR in my care and I need to finish that first. The first thing you should do, if you're making a remake, would be to incorporate the original ships from EV. Then you can work a bit harder and add plugin ships, your own ships, and maybe even ships from EV:0. EVN might make a better platform for an arena-type game but it's complexity would make it take longer. Still, an interesting concept. Somebody was working on a project that would put the original EV ships in the Nova graphics format, complete with all the bells and whistles that Nova has. I forgot who that was but their graphics would make a kickass nova Arena plug.

      -AJ

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      0-60 3.0s...1320ft/9.2s...Head Gasket Bursts...

    • i have thought up a ship that might be good in this plug. a rebel Kestrel. they took and upgraded the argosy no? so why not a Kestrel? e-mail me if you want the details.

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      Insanity has its advantages

    • This actually belongs more in the EV Developer's Board...

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    • Indeed, topics about plugin development (for any EV engine) go to the (url="http://"http://www.AmbrosiaSW.com/cgi-bin/ubb/forumdisplay.cgi?action=topics&number;=9&SUBMIT;=Go")Dev board.(/url) iMove.

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