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Originally posted by Macavenger:
No, it's a horrible lack of understanding of a system that isn't really all that complex. Sure, I'm mathematically oriented, but several other people understand this just fine...
No, it's your horrible lack of any understanding of "fun". Other than the fact that you said you would start the story 5 days ago and that when you did start it there was no real announcement (unlike EVO stories, which do have announcements, or at least set starting dates that everybody knows about), you also claim your story to be minimalistic when instead I look at these rules and a few of them look more complicated that some of the rules for some of the huge EVO stories. Mathmatics has nothing to do with any of this.
Quote
Originally posted by Macavenger:
**The theory on opening fleets was 10x your smaller dots, not 10x total dots. asriel told you wrong, basically. Apologies on that. Anyway, the story isn't supposed to be that heavily managed - I'm hoping I won't need to manage much. Anyway, now that the beginning is over, maybe we can dispense with all this stuff about starting fleets, and get on with the political manuvering.
**
Very well.
Another question; mind explaining exactly what all these weird dots mean and what on earth they do?
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If at first you don't succeed...Hit it harder! - Me
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Millennium. Its coming, prepare for it.
Coming to the (url="http://"http://www.ambrosiaSW.com/games/ev/chronicles.html")EV Chronicles(/url).