Ambrosia Garden Archive
    • New Music Files


      How do you put your own music files into the game? And what does the menu command "Import Midi File" in the file menu do? Shouldn't a dialog come up when you select it?

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    • For your first question, I think it uses the level info. For the second, I don't know, but there's a lot of stuff Ben didn't have time to finish or just did it another way in the game. That's why the editor is unsupported.

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      Don't take life too seriously, nobody gets out alive anyway.

    • The name of the file is set in the level info.
      To use your own music, make a 22.05Khz Stereo 16Bit IMA 4:1 file, and name it a number.
      Use ResEdit to set it's creator code to 'Nqst', and it's file type to 'AIFC'.

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      I was a Habnabit for Halloween!
      To see pictures, click (url="http://"http://www.frontiernet.net/~pschaaf/ferazel")here(/url).
      ---------------
      (url="http://"http://www.frontiernet.net/~pschaaf/andrewsworld/")Andrew's World(/url): Currently the largest set of Ferazel's Wand levels!

    • Thanks. I've been wondering how to do that.

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    • By the way, what is an IMA file?

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    • Quote

      Originally posted by AVN:
      **By the way, what is an IMA file?
      **

      IMA is a type of compression.
      I suggest you use Quicktime Pro and/or SndSampler to edit your files.
      I forget SndSampler's URL, trey searching on Yahoo.

      ------------------
      I was a Habnabit for Halloween!
      To see pictures, click (url="http://"http://www.frontiernet.net/~pschaaf/ferazel")here(/url).
      ---------------
      (url="http://"http://www.frontiernet.net/~pschaaf/andrewsworld/")Andrew's World(/url): Currently the largest set of Ferazel's Wand levels!