Quote
Originally posted by Macavenger:
**Yes, I used to do that, but I think the color select is better. See, with that method you may have to clean it up if there are black pixels in the middle of your sprite. Instead, just click the magic wand (dynamite stick, whatever, not the transparency one) and select your black background. That will pick up all the black outside of your ship sprite. Then you can copy and paste it into a blank file, making a perfect mask with no clean-up.
What's so inaccurate about that, Skyblade?
**
If you have lighting applied, it's likely to cast shadows along the sides of your ship. Those shadows cause dark grey to completely black sections at the edges of your graphic, which tend to cause problems when doing any kind of selection. I've tried numerous such methods using Photoshop, but manual selection works best (time-consuming though it is).
Last night, I tried a new method for creating my ship masks with Infini-D, and I got much better results. I applied lighting directly from the given camera angle, colored it white, and set the intensity to maximum. Only needed a minute or two of Photoshoppin' after that.
------------------
(url="http://"http://saberstudios.evula.net")Saber Studios(/url) - Your source for original EV/O/N graphics.
GameRanger: -Sß- Captain Skyblade | Battle.net: Skyblade86
(url="http://"http://home.cfl.rr.com/aresev/")The Legion(/url) | (url="http://"http://www.gameranger.com")GameRanger(/url) | (url="http://"http://www.evula.com/")EVula's Lair(/url) | (url="http://"http://www.meowx.com/")Meowx Design(/url)