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Originally posted by spl_cadet:
But what if the Wraiths go around the Valkyries and hit them from behind? That is the purpose of the manueverability: to go behind the enemy and stay there.
Then the Stingrays turn around and fire, and you're still dead. Remember that HALOs outrange you at least 4 to 1, also.
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Originally posted by spl_cadet:
A Combat Air Patrol monitors all sectors, making sure that no enemy approach the fleet. If they find enemies, they attack them, preferably with reinforcements. Sounds simple enough.
So, a group of Ghosts is going to stop my big Cruisers from attacking you? Don't make me laugh. If you're talking about my little Space Bomb group, well, it only showed up as four gunships on the sensors, and any Ghosts (and/or Lancers) attacking it would be blasted by its escort force, which I believe I alluded to but didn't describe in detail for space reasons.
Bari: I'm sure the Aliens would be glad to have you, so just pick out a fleet and get ready. You'll have to start at one of the Alien Core Worlds at this point, but I think it'll be fine. Welcome.
Probably won't have time to get the map updated tonight, but I'll try.
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- Macavenger | e-mail: (url="http://"mailto:e-gamerguy1@attbi.com")mailto:e-gamerguy1@attbi.com(/url)e-gamerguy1@attbi.com