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Originally posted by General Rak:
**For the SECOND time!!!
Is it possible to limit the use of or shut-down the jumpgate?
Can the jumpgate be used as an HQ for military desk brass?
Does the jumpgate have advanced sensors that...
a) Can map out a complete view of the battlefield and EVERY ship?
Give information on fleet movements at x-range (determined by you) in the sentaurus galaxy?**
Well, since you're asking here...
(Didn't reply before because my fleet is on Double-Red Alert, which doesn't allow Priority One Messages to get through to the commander.)
The gate can't really be shut down, because the side a ship goes through is much more important than where it comes out; the gate basically flings them to the new location. So you could shut down your end, but it wouldn't help much.
Don't see why it can't be used as a desk.
a) I don't know that the Jumpgate has special sensors, but your ships scanners should pick up almost everything, so why is that needed?
I don't really think so, but I suppose you could try to invent something...
As for Jimbob's fleet, my hard drive copy of the map docked him a Cruiser - wait, he took three passes on them with his fighters?!?! Oh, brilliant, Jimbob. Heavy Cruisers have Detonator Blisters, same as Destroyers. That makes all your fighters gone. I guess you'll have to hope for replacements from Skyblade at some point.
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Originally posted by General Rak:
**1. How did Azdara Ace just "gain" those alien interceptors? You cannot acquire new ships unless purchased by the government for you. Unless he used them as a figurehead, didn't count them as part of his fleet, and didn't use them for combat, that is or should be disallowed and illegal.
2. How did KK acquire that modified argosy? I would have been fine with it except that he used it as a weapon. To use a ship you must purchase it. He used a freebie to inflict massive damage on skyblade frigates. That is a serious rules infracture.
3. How did AA capture an alien system with zero losses. It is like the pirates of last round, you have to accept some losses.**
- Agreed. This idea was actually tried in BfS II, and we didn't even let it go there. I tend to think this is the sort of thing that should just be "don't go there."
- That I'm going to let go, because I don't really think he gained much from it (read: I'm satisfied with the losses he incurred anyway, so it's irrelevant).
- Again, agreed, I'll probably dock a Destroyer and a couple of fighters. But you Dreden guys do need to treat close range passes with the Heavy Cruisers with a bit more respect because of the Detonator Blisters. Just remember what happened to Jimbob.
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- Macavenger | e-mail: (url="http://"mailto:e-gamerguy1@attbi.com")mailto:e-gamerguy1@attbi.com(/url)e-gamerguy1@attbi.com