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Originally posted by KaBoomer!!!:
A human only uses about 10% - 15% of his/her brain - perhaps the Aliens uses more of theirs. Which would make them think (much) more logical then we.*
The 10%-15% number is, though commonly quoted, a gross oversimplification. Also, even assuming that the aliens had the same brain structure as we do (which is highly unlikely, as they are probably supposed to have evolved separately) there is no way we can extrapolate on how their brains would behave and whether they would be more logical than us.
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And their ships looks organic, don't they? That could be the reasong why they have so high shields; how much protection does organ provide you with?
People always refer to it as organic, but I've always felt like it looks more like a highly versatile and re-arrangeable interconnecting armour unit-based substance, which is more original, and therefore can do more interesting things that people don't expect.
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Perhaps the Aliens had previos experiences in war, due to either civil war(s) or previous battles with other Alien-races.
I would be highly surprised if any intelligent race could reach spaceworthiness without having experienced war within itself.
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What can conclusions can we make out of this?
The Aliens's ships are much better than mankind's ships, and they could theoretically wipe out mankind.
Not necessarily. There are a couple of points to remember:
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The alien cruiser that you meet has been flying around the uninhabited systems for decades without anything to do other than avoid human contact. Therefore, I wouldn't be surprised if its bored crew had upgraded it significantly, making it more powerful than the ones the Confederation fought.
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We don't know how many ships the aliens have/had, beyond that there were "dozens" of cruisers. If there were dozens of alien cruisers and hundreds of Confederation cruisers, don't you think that would make up for the disparity in power?
Incidentally, I have thought up an idea for an EV Nova plug-in which would allow me to bring in the aliens without violating their extinction, and at the same time introduce a new concept that I've never seen used in an Escape Velocity plug-in. Unfortunately, as there's a possibility that I might actually use this idea, I can't tell any of you what it is right now.
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David Arthur
(url="http://"http://davidarthur.evula.net/")davidarthur.evula.net(/url): MissionComputer and the Talon plug-in for the original Escape Velocity