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Originally posted by nighthawk:
i think b/c armor is in absolute damage tolerance, as opposed to damage tolerance per area or simply in armor thickness (if they both got 10mm of extra armor it'd weigh hundreds of times as much to armor the cruiser, but if they both get exactly enough armor to absorb 10 points of damage, they'll both also get exactly the same mass)
Well, all I can say is that for Nova, Matt Burch has modified the engine so that armour cost and mass can vary according to ship mass.
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David Arthur
(url="http://"http://members.aol.com/darthur1/talon-ev/")Talon Plugin for the original Escape Velocity(/url)