Ambrosia Garden Archive
    • Quote

      Originally posted by magicianeer:
      **WOW, if you dominated 30 planets, you should be shopping for cruisers, not kestrels.

      If you cannot buy a cruiser directly, then buy 6 kestrels for escorts (to increase capture %) and capture a cruiser.

      **

      I thought the crew number of your escorts couldn't help capture disabled vessels?

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      ~Captain Skyblade

      President of the Corsair Development Team
      (url="http://"http://artworks.tmgmedia.net")Corsair Homepage(/url) | (url="http://"http://pub57.ezboard.com/bcorsairdevelopers")Corsair Web Board(/url)

    • Quote

      Originally posted by magicianeer:
      **WOW, if you dominated 30 planets, you should be shopping for cruisers, not kestrels.

      If you cannot buy a cruiser directly, then buy 6 kestrels for escorts (to increase capture %) and capture a cruiser.

      **

      I ought to read ahead before i looked shocked. (if only)

      (This message has been edited by Mizra (edited 04-11-2001).)

    • Quote

      Originally posted by SilverDragon:
      ...Anyone else know any BASE advantages the Rebel Cruiser has? As in, not including
      ones like max. turrets?

      I think the "great equalizers" for the Rebel Cruiser are: 1) It can unleash all its fighters nearly simultaneously and, 2) It unloasd bucketfuls of torpedos as soon as it spots a Confed ship.

      These two tactics usually "tip the scales" in a dogfight.

      - KK

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      Β“You will find that our crew will be either the most valuable, loyal, and trustworthy of allies, or ... if you insist on trying to swallow us up -- the worst of enemies. The choice is yours. And should you choose to fight us ... donΒ’t bring a knife to a gunfight!Β”

    • Quote

      Originally posted by Kaptain Karl:
      **I think the "great equalizers" for the Rebel Cruiser are: 1) It can unleash all its fighters nearly simultaneously and, 2) It unloasd bucketfuls of torpedos as soon as it spots a Confed ship.

      These two tactics usually "tip the scales" in a dogfight.

      - KK

      **

      The Rebel Cruiser's turn rate also gives it a decisive lead over the Confederation Cruiser. When you watch the two battle and make passes on each other, the Rebel Cruiser always turns around much faster, unleashing torpedoes and heavy rockets at a rate the Confed Cruiser can't handle. If it weren't for the Confed Cruiser's superb shields, the Rebels would have a leading edge in capital ships (even though they already do).

      Just a few days ago, I watched a Rebel Cruiser and two Destroyers take on a Confederation Cruiser. It was really awesome... πŸ™‚

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      ~Captain Skyblade

      President of the Corsair Development Team
      (url="http://"http://artworks.tmgmedia.net")Corsair Homepage(/url) | (url="http://"http://pub57.ezboard.com/bcorsairdevelopers")Corsair Web Board(/url)

    • Stock Rebel Cruiser has no torpedos, only Missiles, Rockets, Turrets and Mantas.

    • Quote

      Originally posted by Loki:
      **Stock Rebel Cruiser has no torpedos, only Missiles, Rockets, Turrets and Mantas.

      **

      I think I'm getting the Rebel Destroyer and Cruiser mixed up here...Now I am pretty sure the Destroyer carries torpedoes.

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      ~Captain Skyblade

      President of the Corsair Development Team
      (url="http://"http://artworks.tmgmedia.net")Corsair Homepage(/url) | (url="http://"http://pub57.ezboard.com/bcorsairdevelopers")Corsair Web Board(/url)

    • Yep. The Rebel Destroyer is incredible with those torpedos.

      I'd be interested to see the result of a Torpedo/Missile vote.

      Hmmmmmmm......................

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      Great webboard: (url="http://"http://pub18.ezboard.com/baradapilotsboard")http://pub18.ezboard...radapilotsboard(/url)

    • magicianeer, I disagree bulls are fast(not superfast) the Con cruiser IS like a cow, its hind legs(up close) are the only things you have to worry about and the flies(patrol ships) πŸ˜‰ πŸ™‚

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      if it dosent doesn't
      squiel its not worth
      killing

    • Quote

      Originally posted by Kaptain Karl:
      **The Kestrel.

      **

      WHAT!!! The Kestrel Is Great! It's the Fastest Heavy Ship in The ENTIRE GAME.
      Anyway the CONFED CRUISER is WAY OVERATED IT'S A STIKIN SLUG! EAT FORKLIFT!!!!!!! πŸ˜„

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      They'll try to kill 'em all with the FORKLIFT!

      (This message has been edited by Mr. Moose (edited 04-17-2001).)

    • Quote

      Originally posted by Captain Skyblade:
      **I believe the Confederation Cruiser is the most over-rated ship. Sure, it is a battleship when you're fighting it with turrets and energy weapons, but at a distance, the slow and ill-fated vessel becomes easy meat. The thing lacks menuverability, making it especially easy to gain up behind and unleash a volley of rockets. If that doesn't work, feed the cruiser your torpedoes, and that should finish it...Speed will kill Power just about any time.

      **

      I agree with the Kestrel-- it's rep is great-- a tough fighting ship that even comes with fighters! But it's not very good. My Rebel Cruiser USED to bo only ok, but now, it kicks nasty Caonfed butt!! With a couple of upgrades to the speed, accel, and turning, and a few bonus proton cannons and turrets, it'll kill just about anything.

    • Quote

      Originally posted by Dominick:
      **I have been trying to capture a rebel cruiser for so long any suggestions?

      **

      Try doing all the Rebel missions, then, they'll give you the ability to buy one, and they put the money in your pocket for you!

    • Actually the Alien Cruiser is the most overrated ship. A defender could take it out jst by staying behind it where its beam weapon doesnt reach.

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      Programming today is a race between software build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.--Rich Cook

    • Quote

      Originally posted by spl_cadet:
      **Actually the Alien Cruiser is the most overrated ship. A defender could take it out jst by staying behind it where its beam weapon doesnt reach.

      **

      Hehe...You're probably right. πŸ˜‰

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      ~Captain Skyblade

      President of the Corsair Development Team
      (url="http://"http://artworks.tmgmedia.net")Corsair Homepage(/url) | (url="http://"http://pub57.ezboard.com/bcorsairdevelopers")Corsair Web Board(/url)

    • I think the kestrel is overrated. Its definately a really good ship, but i spent forever saving up for one, i got 6 million credits and a 2 million trade in, and then i beat the alien mission with my corvette for the rebels, and i just bought a cruiser, and ive taken over about 15 systems, in about a minute each. The corvette doesnt get much notice, but it actually is really good. I took down fed cruisers, frigates, kestrels(you name it) and i did the alien cruiser mission and that mission where you have to kill the 15 or whatever pirate kestrels, all in my corvette.I also think rockets, torpedos and missiles are overrated, they take up tons and tons of your space, and they arent that effective.(except agains fighters and "the great cow"). Decoy flares are another underrated add on, for 1 ton, you can stop 50 missiles, and Jav rockets are good too(999 rockets for 5 tons). just my bit.
      (:) <- fear the oyster!!

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      (This message has been edited by sirterrapin (edited 04-16-2001).)

    • Quote

      Originally posted by Kaptain Karl:
      **The Kestrel.

      Since speed and maneuverability are the stalwarts of KK's offense/defense, the Kestrel just does not measure up. (First time I played I COULD NOT WAIT to get in that Kool Kestrel. Once I got over the "glow" of my new Kestrel, I learned it was simply too slow.)

      The other thing is, I get no joy from sending fighters off to fight for me. If I cannot handle the bogie myself, I don't deserve his booty.

      **

      I agree completely! The first time I played, all I wanted to do was get a Kestrel! Then I got it and- well, it was terrible. If you want to be a trader, then it's really cool, but it is not a good warship.

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    • Quote

      Originally posted by Kaptain Karl:
      **The Kestrel.

      Since speed and maneuverability are the stalwarts of KK's offense/defense, the Kestrel just does not measure up. (First time I played I COULD NOT WAIT to get in that Kool Kestrel. Once I got over the "glow" of my new Kestrel, I learned it was simply too slow.)

      The other thing is, I get no joy from sending fighters off to fight for me. If I cannot handle the bogie myself, I don't deserve his booty.

      FYI, I dislike the Rebel Cruiser for the same reason. But at least that ship does live up to its reputation.

      Okay, blast away, people....

      - KK

      **

      Yeah, I agree. But I reckon that it's not bad having 6 Kestrel escorts, each with a couple of lightning fighters, when you r in a Rebel Crusier and demanding tribute from a planet. But, then again, I'd rather have 6 Confed Crusiers as escorts. Why not? πŸ™‚

    • Most overrated ship: The Rapier. I mean, lots of people on the boards love it, I think, but it just doesn't cut it. The AI Lightning is better in combat (compare enemy rapiers with lightnings and you know what I mean), it's not a trader and too expensive for what you get out of it so it'll always must be a 'second-buy'. I always use a Clipper or Courier to get enough cash to get to the Corvette, but the Rapier could be used, if you like aggressive- only play with a ship of 800000 creds. But it just doesn't pay off yet. I mean in it's Shipyard stats, it stays clumsy, has a bad arrangement of weapons, thus is in overall way overrated. Not that you couldn't change some of it with upgrades, and take more out of that ship, but still..

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      I'd say there's one in every crowd, but in this crowd there's at least twenty or so... -Frandall

      '...Why does it always rain on me ?..' - Travis

      I'm not crazy or weird, just not sure whether everyone's definition of reality is the same as mine... -me

      (This message has been edited by Celestial Storm (edited 06-18-2001).)

    • Quote

      Originally posted by Celestial Storm:
      **Most overrated ship: The Rapier. I mean, lots of people on the boards love it, I think, but it just doesn't cut it. The AI Lightning is better in combat (compare enemy rapiers with lightnings and you know what I mean), it's not a trader and too expensive for what you get out of it so it'll always must be a 'second-buy'. I always use a Clipper or Courier to get enough cash to get to the Corvette, but the Rapier could be used, if you like aggressive- only play with a ship of 800000 creds. But it just doesn't pay off yet. I mean in it's Shipyard stats, it stays clumsy, has a bad arrangement of weapons, thus is in overall way overrated. Not that you couldn't change some of it with upgrades, and take more out of that ship, but still..

      **

      Those who like the rapier, love the corvette. The rapier is a smaller, more affordable corvette. It is the cheapest ship you can get that can really threaten destroyers and frigates. Lesser priced ships must patiently use monty python. If you play violently, and dont have the patience for monty, then the rapier is a must buy (if you are a maniac, you fly a lightning) The rapier as an escort ship is only useful if you are hunting big game like kestrels.

      You cannot really appreciate the AI rapier until you get a cruiser. Then you discover what its bad arrangement of weapons can do first hand. The most frustrating thing is to have your Ship of Domination chased around a system by rapier torpedoes.

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    • To tell the truth, I believe no ship is overrated. I can find a use for any ship, including ones like the defender, the hawk, and the executive transport. But heh, that's just my oppion.

      Whitehawk

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      (url="http://"http://pub51.ezboard.com/fquillzfrm4.showMessage?topicID=10.topic")A Pilot's memory(/url)
      "Suppose you were an idiot and suppose you were a member of congress. But I repeat myself." -- Mark Twain

    • I would have a hard time picking one ship as the most overrated. Maybe listing them will help.

      Confed Cruiser
      Confed Frigate
      Confed Gunboat
      Confed Patrol Ship
      (according to shipyard notes, these are all the most awesome ships ever, in truth most of them totally suck.)
      Kestrel
      Clipper
      Lightning

      I think that's about all. I still can't pick one to be most overrated. Kestrel, Clipper, and Confed Cruiser are good ships, but cost way more than they're worth. The Frigate and Confed Fighters just suck.

      As for the Lightning, I know there are some people here who use it(SilverDragon, I think?), and are very good with it, which I guess is due to their superior piloting skills. It makes a good shipboard fighter or escort, but as a player ship, it just doesn't cut it for most of us.

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      So go on the internet game sites and bash all the PC users!

      (This message has been edited by Macavenger (edited 06-19-2001).)