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Originally posted by jimschwaiger:
**Fought against the A.C. last night with a Kestrel. The rebel destroyers didn't come with me half the time and sometimes when they did, they just concentrated on the alien fighters to no avail. I don't think I can take out the fighters with the Kestrel, even with help.
Once in about 10 battles I got the A.C. down to 8% with help from another rebel before I died. Even then, it was hard, because I had to stay almost right on top of the A.C. to avoid his gun. I was maxed on primary weapons, turrets, and used a secondary weapon the entire time. Anything else I should be doing to help E.T. meet his demise?
PWD **
I killed the A.C. (on the Confederate side) by hiring lots of escorts (6 or 7 Lightnings was all the nearest Spaceport Bar had). The moment I entered battle the Lightnings let loose with all their missles, and there was some sort of ship around too, because I also saw lots of torpedoes, and Lightnings do not have torpedoes. I was too busy trying to kill the A.C to find out what the other ship was but it should have been my Confed Cruiser escort, or a wandering Rebel destroyer. By the time I got near the A.C. the missiles had taken away half its shields, and my Lightning escorts were pounding away with their heavy rockets and cannon. All I had to do was fly in a circle around the A.C. (hold down A and forward) firing my guns and Javelins. Took maybe one minute. 200 Javelins was all I used.
The A.C. was turning to face me all the time so it ignored the Lightnings firing at it. The A.F. killed a few of the Lightnings but the damage was done. It helps a great deal to slow the game speed down. I set it to 50% for that combat. Javelins are vital. You also need 2 Javelin Pods for maximum fire rate. I had the Particle Beam but found on previous (failed) attempts that you run out of fuel to power it before doing any significant damage.