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Originally posted by Begemotike:
**EV 3. I feel it in my bones........ Hey Andrew, can I pre-order?
Otherwise, EV. It has a more finished, complete feel to it. Everything is though out, and there are more storylines. It is nice that EVO has a storyline that actually affects the game, but it ends too quickly.
Another thing is, EVO has a monstrous universe that is very difficult to deal with - a simple cargo mission can take a half an hour! What's more, the huge differences in technologies forces you to pretty much overhaul your ship every time you enter a different area. In theory this actually sounds cool, but in reality I found it a pain in the neck. Another thing, this huge universe has what can only be described as 'useless' planets - multiple planets with basically no description or features to distinguish them. On the other hand EV has a large enough galaxy for plenty of variety, but not so large as to where you can't become familiar with it, or feel at home in. In a way that, and the whole Rebels/Confeds thing, makes it more compelling. Witness the amount of plug-ins for EV that are based in the same universe (most of them) whereas the majority of plugs for EVO simply go and create a whole new world......
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This is basically the problems I had with EVO in a nutshell...I think the cargo issue could have been resolved if certain cargo missions were limited to a certain sector in space, for example, divided by government. EVGE did a good job of this by creating special cargo missions for each government: Orion, Pirate, and Polaris...but since EVGE (IMO) is one of the greatest plugins ever created, I guess it's only natural...
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