Ambrosia Garden Archive
    • EV3 graphics engine screenshot


      Here's a little screenshot featuring some of the graphics from the upcoming EV3 using the new graphics engine. No release date has been announced as of yet, and these are preliminary graphics, but they do illustrate the differences between the two graphics engines well (though the transparency effect isn't immediately apparent). Here's the screenshot:

      (url="http://"http://www.AmbrosiaSW.com/news/upcoming/images/ev3_graphics_engine.jpg")http://www.AmbrosiaS...hics_engine.jpg(/url)

      The same models were used to render the ships -- on the left side you see the models as they'd appear in EV/EVO: 8 bit system palette graphics, no transparency, no glowing thrusters/beam weapons (when active).

      On the right side, you see the models as they'd appear in the new EV3 graphics engine: 16 bit color, transparent effects (the explosions, thrusters and weapons look especially cool transparent), glowing thrusters.

      Of course, we're not tipping our hand; we have plenty of graphical goodness up our sleeves for EV3 -- but this screenshot illustrates the graphical engine differences between EV/EVO and EV3. We'll have a more in-depth preview of EV3 (with more screenshots) when the time is right, in The Ambrosia Times:

      (url="http://"http://www.AmbrosiaSW.com/news/newsletter/")http://www.AmbrosiaS...ews/newsletter/(/url)

      (This message has been edited by andrew (edited 06-17-2000).)

    • Woah, that's pretty cool! 🙂

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      If you live in the present, then every moment is a new begining - A Dove chocolate wrapper
      Micah L (Aeon Productions), (url="http://"mailto:mjlanier@home.com")mailto:mjlanier@home.com(/url)mjlanier@home.com

    • Very pretty indeed. I must admit, thrusters are awfully cool.

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      PlanetPhil
      now welcoming tourists

    • Quote

      Originally posted by PlanetPhil:
      **Very pretty indeed. I must admit, thrusters are awfully cool.

      **

      They look better when they are animated -- they throb transparently in response to your thrusting. 🙂

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      Andrew Welch / el Presidente / Ambrosia Software, Inc.

    • I must say andrew, it was a strange coincidence that only a short time after posing numerous questions to you in an email about EV3 you just happened to post a screenshot.......

    • Quote

      Originally posted by CelticStarbase:
      I must say andrew, it was a strange coincidence that only a short time after posing numerous questions to you in an email about EV3 you just happened to post a screenshot.......

      hmmm. Not sure what you're saying, but did you like the screenshot? 🙂

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      Andrew Welch / el Presidente / Ambrosia Software, Inc.

    • Quote

      Originally posted by andrew:
      **They look better when they are animated -- they throb transparently in response to your thrusting.
      **

      Ummm.... hehe... (snicker)... errr, nevermind. I won't go there...

      mcb

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      Matt Burch
      (url="http://"mailto:mburch@ambrosiasw.com")mailto:mburch@ambrosiasw.com(/url)mburch@ambrosiasw.com

    • Quote

      Originally posted by mburch:
      **Ummm.... hehe... (snicker)... errr, nevermind. I won't go there...

      mcb
      **

      If it's not dreadfully apparent to everyone, Matt is between girlfriends at the moment. 🙂

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      Andrew Welch / el Presidente / Ambrosia Software, Inc.

    • Quote

      Originally posted by andrew:
      **If it's not dreadfully apparent to everyone, Matt is between girlfriends at the moment.
      **

      Hey!

      Uhoh, what do you suppose could have happened to the EV3 source code? I seem to have lost it... all I can find here is the source to Deer Hunter Extreme VII...

      mcb

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      Matt Burch
      (url="http://"mailto:mburch@ambrosiasw.com")mailto:mburch@ambrosiasw.com(/url)mburch@ambrosiasw.com

    • I hope your not serious mburch. If you are, there will be hundreds of angry EV/EVO players attempting to severly hurt you.

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      Death is the most unjustified of fears. For there's no fear of dying from a dead man

      - Albert Einstien

      (This message has been edited by Baku (edited 06-18-2000).)

    • Quote

      Originally posted by mburch:
      **Hey!

      Uhoh, what do you suppose could have happened to the EV3 source code? I seem to have lost it... all I can find here is the source to Deer Hunter Extreme VII...

      mcb
      **

      Deer Hunter Extreme? Awesome!!! Any idea of a release date? Can we see some screen shots? Is Ambrosia going to release it? Need any beta testers? Man, this is great!

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      Joe Burnette

      "I find that humans can be divided into only two meaningful categories: Decent Humans and Sonsofbitches; both types appear to be evenly distributed
      among all shapes, colors, sizes, and nationalities." -- Keith Laumer

    • Quote

      Originally posted by andrew:
      **Here's a little screenshot featuring some of the graphics from the upcoming EV3 using the new graphics engine...
      **

      Very nice indeed. I notice that is a new ship also - Are we going to have an completely new fleet to play with?

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      Joe Burnette

      "I find that humans can be divided into only two meaningful categories: Decent Humans and Sonsofbitches; both types appear to be evenly distributed
      among all shapes, colors, sizes, and nationalities." -- Keith Laumer

    • Quote

      Originally posted by andrew:
      **If it's not dreadfully apparent to everyone, Matt is between girlfriends at the moment.:)
      **

      LOL! Dat was really fricking funny. Considering me, I'm suprised I didn't say something about it first... :rolleyes:

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      -Shade

      <-------- The information went data way -------->

      (url="http://"http://www.theonion.com")The Onion, America's finest news source(/url)

    • Quote

      Originally posted by Joe Burnette:
      **Very nice indeed. I notice that is a new ship also - Are we going to have an completely new fleet to play with?
      **

      yep... and then some! 🙂

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      Andrew Welch / el Presidente / Ambrosia Software, Inc.

    • Looking good. Can't wait to see more.

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      There are no stupid questions. Just stupid people.

    • Quote

      Originally posted by andrew:
      **yep... and then some!:)

      **

      Uh, are you implying that the 64-ship limit will be broken? And if so, what other bars will be lifted? Outfits? Spob types? What other goodies are in store for us greedy consumers? More varied AI routines for ships?

      I am wishing for a "Wimpy Warship" AI for use by fighter carrier ships. And maybe a "Scavenger" AI that will only attack when a player's shields are down to 50 per cent. Sorry, we all got wish lists that will never be fully satisfied. But we can dream, can't we?

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      Joe Burnette

      "I find that humans can be divided into only two meaningful categories: Decent Humans and Sonsofbitches; both types appear to be evenly distributed
      among all shapes, colors, sizes, and nationalities." -- Keith Laumer

    • Weapon and Engine glows...

      More stuff to render...

      AHHHHHHHHHHHHHHHH!!!!!!!!!!

      Just my brain commenting from the aspect of a slightly burnt out artist...

      But yes it does look very nice and even just basic thruster animations are something that I pondered over why they never made it into EV in the first place...

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      Live long enough in the
      shadows, and you
      become one...

    • OOOhh Andrew, if that's what it's going to look like, I will never cease thrusting 🙂

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    • AGH, it's matt burch, i'm not worthy! ok, i am, but still, this dudes like a frickin idol. girl problems? hehe

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      Jeremy Woodruff as,
      THE WHITE SHADOW

    • Do you have a general release month in time? It sounds very interesting. Also, will it be possible to make plug-ins for it? 🙂

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      It takes 24 muscles to frown but only 7 to pull the trigger of a decent sniper rifle.
      (Remember that when someone pisses you of)