Ambrosia Garden Archive
    • Quote

      Originally posted by lizwiz:
      **It's the Fire Guardians! I can get them the right distance apart but they don't seem to want to stay in the right position horizontally. They came out too low when I tested the boss so I moved them up the corresponding number of places - only this time they came out exactly where I put them - ie too high.

      **

      It did something like that with me too, first they started out on top of each other, i managed to fix that, but then they started appearing in the wrong places. Eventually I gave u and instead of making them correspond to the terrain i made the terrain correespond to them.

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      "Few people are capable of expressing with equanimity opinions which differ from the prejudices of their social environment. Most people are not even capable of forming such opinions."
      Albert Einstein

    • I have come up with an interesting error message whilst testing "Walls of Stone" it is "Light overflow"

      Has anyone else come across this mesage and if they have do they know what causes it?

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      Liz the Wiz:)


      I truly believe that all deadlines are unreasonable regardless of the amount of time given.

    • OK! so Easter has come and gone and still no levels! I've been out of action for the past 6-8 weeks and have built up a backlog of ordinary ho-hum boring everyday work which I have now more or less got the better of, so it's back to Ferazel and the Shards of Jenariel. Walls of stone is finished and the next two levels are well started. (Their names have changed so many times I can't remember what they are just now but I think one is called Arachnophobia) After that there is only the endless stair (which I haven't started) and the big boss level and we're done - at least for this episode.

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      Liz the Wiz:)


      I truly believe that all deadlines are unreasonable regardless of the amount of time given.

    • Is there anywhere that we can download what you have made on it so far?

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      Do not meddle in the affairs of dragons, for you are crunchy and taste good with ketchup.

    • Quote

      Originally posted by iwillkillu:
      **Is there anywhere that we can download what you have made on it so far?

      **

      The first half which is called "The Return" is on the (url="http://"http://www.AmbrosiaSW.com/games/ferazel/addons.html")addons page(/url). I don't normally like releasing anything else unless I'm fairly sure it's as bug proof as I can get it. However if I work like stink on it it should be out in a week or two.

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      Liz the Wiz:)


      I truly believe that all deadlines are unreasonable regardless of the amount of time given.

    • Quote

      Originally posted by lizwiz:
      **It's the Fire Guardians! I can get them the right distance apart but they don't seem to want to stay in the right position horizontally. They came out too low when I tested the boss so I moved them up the corresponding number of places - only this time they came out exactly where I put them - ie too high.

      **

      AND I'M BACK! ...FROM OUTER SPACE!! 😛 😄
      Iv'e encountered that problem with the fire gaurdians, too. They just won't stay where I want them to!

      -Ferazel_999

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    • Ferazel, that post was from febuary. Try posting on recent topics

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      "Few people are capable of expressing with equanimity opinions which differ from the prejudices of their social environment. Most people are not even capable of forming such opinions."
      Albert Einstein

    • Though I agree that responding to that specific post was a tad foolish, but it's been less than a month since the topic was posted in before he came along. Next time let's be a little more considerate with our charges of thread necromancy.

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    • There are some kinds of topics that it doesn't matter how old it is if you post on it. For example, progress logs, (if you're a beta tester/creator), or the Cytherian "Character Info" thread, as team stories are a huge part of their community, and some others that I know of that I forget right now.

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      Key Part in the making of Xichra's Revenge.
      ---
      (url="http://"http://www.ferazelhosting.net")Oblivion awaits...(/url)

    • Hello everyone! I'm still alive - just about, and I am actually working on my levels again. I have just sorted out a few glitches on the Valley of despondency, and I am moving on to Arachnophobia, but I'm not even going to guess when I will have this thing finished.

      By Easter probably - but which year?

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      Liz the Wiz:)


      I truly believe that all deadlines are unreasonable regardless of the amount of time given.

    • Oh no! Arachnophobia has gone pear shaped! I'm going to have to completely re-do it.

      AAAAARrrrrgggghh!!

      Did you know if you happen to press the wrong function key you can completely wipe out a level?

      I'll give you a hint. The wrong function keys are F5 wich moves the whole level left, F6 moves it right F7 up and F8 down. Useful function keys are F1 - PX Back mode, F2 - PX mid mode, F3 - FG tile mode. F4 gets you into FG overlay mode which doesn't work.

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      Liz the Wiz:)


      I truly believe that all deadlines are unreasonable regardless of the amount of time given.

    • Yeah, and I think one of the F keys makes a small square out of the corner pieces. I too found this out the most miserable way. Losing so much work to nothingness is... astounding. My deepest sympathies. I learned my lesson, now I back up the files. Speaking of which maybe I should now.

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      (url="http://"http://12days.ferazel.net")Ferazel's 12 Days of Christmas(/url)
      Extemporaneous since November 2, 2000
      Visit the new (url="http://"http://extemporaneous.ferazel.net")Extemporaneous Website(/url).

    • I wish to officailly notify you that I'm not dead yet! It's just that when we upgraded to Panther I found I could not play FW, and in order to do anything i have to re-start in classic - so I tend to not do it. HOWEVER. I've just revived an old iMac so I might just get going again. :huh:

    • Glad to hear it. Lizwiz, I look forward to your always impressive levels, whenever they're ready. I consider Ferazel to be lying dormant for awhile. Once things kick into gear, four weeks or four years from now, we'll all get working again, dust off our favorite level sets and build and play them in fabulous OS X splendor. It's just a matter of time.

    • Amen.

      In short, I'm not dead, never was dead, and will not be dead for a (hopefully) very long time, and feel like saying this, even though I don't really have anything IMPORTANT to say in the first place.

      Well, except that I'm occasionally working on a little stuff here and there, too, maybe... Expect nothing, though.