Ambrosia Garden Archive
    • Other clues ...

      I am assuming that the "KHz" in each line is a key.

      Using OTP type password generators I can turn the data on the html page into random looking words. I'm not sure just what form of the "frequency" you are supposed to use. (2.6 KHz, 2600 Hz, etc). And there are a number of different algorithms for this anyway. All the ones I tried got me various kinds of gibberish. But I think you use the gibberish (the =right= gibberish) to decode the rest.

      And I still haven't managed to compile the OTP program, that I think might help do that.

      If/When you break into the Protovision Game Server, go ahead and play the only game that works ... but also check out the "Hints" link.

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      r

    • Quote

      Originally posted by joethebarber:
      **if you've got 10.2 and a developer tools disk, install it then run cc from terminal. Otherwise, I could just send you the compiled script, email me. And all the protovision server says in the way of hints is
      "Getting warmmmmmm 😉
      What was the IP of Introversion software again?"
      Now I know that too.. but it has no helpin, either. Care to elaborate on that one clues?

      **

      Ahh, yes, I have the 10.2 disk, and I think it came with a developer tools disk.

      The other clue was about the music of the world, but we've already played around with that.

      You're ahead of me, I haven't got the IP of Introversion yet <g>. (No don't tell me, not yet, I'm trying to work these things out. But a little hint about where to look would not be unappreciated.)

      r (Off to look for the disk)

    • Quote

      Originally posted by Ricia:
      If/When you break into the Protovision Game Server, go ahead and play the only game that works ... but also check out the "Hints" link.

      Huh? Does it say anything more than what I said above?

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      "He has a company that makes computers. Or a computer that makes companies. Anyway, you wouldn't understand."-Homer

    • I think we're on the right track, that the frequencies and all that jazz is the missing link here. Also, I have no idea whether to redshirt decrypt the files first, and the evidence I've found seems to suggest that they are simply OTP encrypted using a redshirt encrypted file, world.dat. Hmm.

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      "He has a company that makes computers. Or a computer that makes companies. Anyway, you wouldn't understand."-Homer

    • Token Introversion IP hint:

      ABH
      ABH
      ABH
      ABH

      Have fun 😉

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      I am both worried and saddened by nationwide news of increasing rates of anxiety and depression.
      The creator of RedshirtX and InterNARC

    • Bah, that one's too easy. Oh well.

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      "He has a company that makes computers. Or a computer that makes companies. Anyway, you wouldn't understand."-Homer

    • Quote

      Originally posted by joethebarber:
      **

      Quote

      Originally posted by Ricia:
      If/When you break into the Protovision Game Server, go ahead and play the only game that works ... but also check out the "Hints" link.

      Huh? Does it say anything more than what I said above?

      **

      It murmurs something about the music of the world.

      I managed to load the delelopers tools. I think I managed to compile the beast, but I'm not sure how to use the darn thing. A command line doesn't frighten me (I've worked with both DOS and Unix), but I can't figure out where the command line =is= or how to enter the text into it.

      grrrrrrrrrr.

      I need to sit down with this thing and beat it into submission. And I still need to figure out which is the correct key to unlock which door.

      (If it were too easy, it would be boring <g> )

      How are you coming along?

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      r

    • Quote

      Originally posted by Ricia:
      **
      Oh now this is interesting. I did listen to it, but not that closely. (I had it on while I was doing something else, hoping that there would be words in it).

      Speaking of words .. one of the tunes in the game has some, but I haven't made them out yet.

      **

      No words in world.dat, but if I may say, it's a very interesting sounding piece of... "music..." Kinda spooky, really...

      As for the words in the ingame music, I don't think it has anything to do with anything. The song is called "Deep In Her Eyes" by Skaven / Future Crew. The words are "Digital dreams crossing over the sea... Welcome to the deadlock of reality."

      Interestingly, it was sampled in "Dream + Reality" by Zake / Kosmic, though I think "Deep In Her Eyes" is a better song.

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      -Shenlon.
      Keepin' it surreal.
      (url="http://"http://www.homestarrunner.com")Homestar Runner(/url) | (url="http://"http://www.theforce.net")The Force(/url) | (url="http://"http://www.united-trackers.org")United Trackers(/url) | (url="http://"http://www.resexcellence.com")ResExcellence(/url) | (url="http://"http://www.iconfactory.com")The Icon Factory(/url) | (url="http://"http://www.gamefaqs.com")GameFAQs(/url)
      "If you can't hear me sometimes, it's because sometimes I'm in parentheses." - Anonymous

    • Quote

      Originally posted by Shenlon:
      **No words in world.dat, but if I may say, it's a very interesting sounding piece of... "music..." Kinda spooky, really...

      As for the words in the ingame music, I don't think it has anything to do with anything. The song is called "Deep In Her Eyes" by Skaven / Future Crew. The words are "Digital dreams crossing over the sea... Welcome to the deadlock of reality."

      Interestingly, it was sampled in "Dream + Reality" by Zake / Kosmic, though I think "Deep In Her Eyes" is a better song.

      **

      Yeah, spooky, eerie. And though I have techno in my itunes, I don't think I want to add that to it. (I may well add the rest of the uplink music, though). Given all the hints that point to it, I keep thinking it must =mean= something, somehow, somewhere.

      Thanks for the words and the background. I'll have to look up Zake / Kosmic. I already did a small amount of digging to see if I could find other stuff by the people who did the uplink music, but didn't have much luck. (Bunch of broken links, for one thing). Then again, I didn't really try that hard.

      Much of frustration here, but as I said before, if it were too easy, it wouldn't be any fun. And I aim to get my money's worth <g>.

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      r

    • to get to a command prompt, go to applications/utilities/terminal.
      then, go to the directory where your compiled script is, and type ./otp (if you named it otp.. how'd ya compile it without using cc in the command line, anyhow?) It's rather self-explanatory from there.
      So, I haven't made much progress.. the files, whenever I decode them, come out as zero bytes. I think I need to play with otp's data files some more, find out some formatting and such. Hmm.

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      "He has a company that makes computers. Or a computer that makes companies. Anyway, you wouldn't understand."-Homer

    • Quote

      Originally posted by joethebarber:
      **to get to a command prompt, go to applications/utilities/terminal.
      then, go to the directory where your compiled script is, and type ./otp (if you named it otp.. how'd ya compile it without using cc in the command line, anyhow?) It's rather self-explanatory from there.
      So, I haven't made much progress.. the files, whenever I decode them, come out as zero bytes. I think I need to play with otp's data files some more, find out some formatting and such. Hmm.

      **

      I think I did compile it. I used the terminal program and typed "cc otp.c" (after having changed directories to where otp.c was. It paused for awhile, but nothing else seemed to happen ... but now if I double click on otp.c, it brings up "Project Builder" and a screen with a long detailed discussion of otp commands.

      The otp commands look like they must be command line too, with switches. But I can't see where the command line is. (Unless I do it in the terminal again? Ummmm, I'd better go try that ...)

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      r

    • to compile, go to the dir where it is and type "cc -o otp otp.c"

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      "He has a company that makes computers. Or a computer that makes companies. Anyway, you wouldn't understand."-Homer

    • ah frickin ha! theres a decryped one in the bonus disk thing... so we use that to find the key of that image! lets see it this works...

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      "He has a company that makes computers. Or a computer that makes companies. Anyway, you wouldn't understand."-Homer

    • I take it back. I didn't actually compile the program, it's just that now that I have the developer's tools, my computer recognizes the .c extension, and opens Project builder.

      I've managed to run cc (and gcc) and gotten an output file, but it doesn't =do= anything.

      And of course I can't actually do anything with the encrypted Uplink files until I get the darn decryption program to work.

      (Tenacity. That's what I need now.)

      How's things at your end? Still nothing but zeroes?

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      r

    • Quote

      Originally posted by joethebarber:
      **to compile, go to the dir where it is and type "cc -o otp otp.c"

      **

      yes I tried that. (Man cc got me that far)

      But what I got out of it (a file called "otp") was unexectuable. I haven't figured out how to do anything with it.

      (Thanks for all your patient help, btw)

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      r

    • Quote

      Originally posted by joethebarber:
      **ah frickin ha! theres a decryped one in the bonus disk thing... so we use that to find the key of that image! lets see it this works...

      **

      Ack, well that original version of this post was completely off. Ignore it if you saw it. Don't know where my brain is tonight.

      In the bonus disk. In the bonus disk?

      <crossing my fingers>

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      r

      (This message has been edited by Ricia (edited 06-09-2003).)

    • Quote

      Originally posted by Ricia:
      **Ack, well that original version of this post was completely off. Ignore it if you saw it. Don't know where my brain is tonight.

      In the bonus disk. In the bonus disk?

      <crossing my fingers>

      **

      yup, the file called otp is unexecutable. so to run it, instead of typing "otp" like normal, you have to type "./otp"

      in the bonus disk, in the genesis/bible directory, theres an image from book 2- pgs 22,23. in other words, image 12, if you think about it. so, if you've done your reading, you will know that using this image as the source and encoding it into otp using the image from the encoded folder as otp.dat, you will get the key file used to make it as the result. From this, you can find where this is in world.dat. now theres some formatting conventions etc that must be paid close attention to, but now you can decode #12, and world.dat should be in order of the files, no? now for some tedious decoding.

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      "He has a company that makes computers. Or a computer that makes companies. Anyway, you wouldn't understand."-Homer

    • (quote)Originally posted by joethebarber:
      **(QUOTE)
      yup, the file called otp is unexecutable. so to run it, instead of typing "otp" like normal, you have to type "./otp"

      **(/quote)

      Oh well now isn't =that= intuitive. Sheesh. (Gotta love unix commands.) I'll try it tonight. Thanks.

      **(quote)
      in the bonus disk, in the genesis/bible directory, theres an image from book 2- pgs 22,23. in other words, image 12, if you think about it. so, if you've done your reading, you will know that using this image as the source and encoding it into otp using the image from the encoded folder as otp.dat, you will get the key file used to make it as the result. From this, you can find where this is in world.dat. now theres some formatting conventions etc that must be paid close attention to, but now you can decode #12, and world.dat should be in order of the files, no? now for some tedious decoding.

      **(/quote)

      If that's what I think it is, I don't have one. I have the "uplink extras", but as far as I know the only way to get a "bonus disk" is to buy the game from Introversion (instead of downloading it from Ambrosia). I've been tempted to buy one that way too.

      Or do you mean book2 from the uplink extras, which is what I'm still striving to decrypt? (Tonight, perhaps tonight!)

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      r

    • Quote

      Originally posted by joethebarber:

      yup, the file called otp is unexecutable. so to run it, instead of typing "otp" like normal, you have to type "./otp"

      That's not true exactly. When you type a command, the shell looks at the path-variable which contains a set of directories/folders (you can see it by typing "setenv"). Those directories get scanned for the command you typed. The current directory (referred to on Unix by ".") is not in the path by default. That's why you explicitly have to say that otp is in the current directory (by using "./command").

      This seems stupid, but actually makes some sense. Suppose that you have downloaded something and expanded it. You go to the directory and want to use "ls" to see what it contains. Unfortunately, the directory already contains an executable called "ls" which wipes your files (placed there by a malicious fiend). This is a catch-22, you can't see the malicous file until you run a command (like ls), but you may run a trojan horse by running a command.

      You could put the current directory last in the path-variable. That would prevent you from running a malicious executable instead of a regular command, but it would still be unsafe. A vicious person could speculate on mistypings. You accidentally type "la" instead of "ls" and you wipe your files. Ouch.

      I hope this was educational. And don't forget: Whenever you have to type more characters on the command line than seems necessary, there is a very good reason for it. What else can you expect from programmers who reduce a four letter word to a two letter one (list -> ls).

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      (This message has been edited by wfzelle (edited 06-11-2003).)

    • Quote

      Originally posted by Ricia:
      **If that's what I think it is, I don't have one. I have the "uplink extras", but as far as I know the only way to get a "bonus disk" is to buy the game from Introversion (instead of downloading it from Ambrosia). I've been tempted to buy one that way too.
      **

      genesis/bible/book2-page22-23.jpg can be found in uplink extras.

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